Micro Wasteland COMING SOON
Online 147.189.168.112:27191 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:20 UTC27d ago | 1 | – | running | 0 |
| Sun 27 Sep, 19:47 UTC31d ago | 1 | held half | 4.3 days | 1 |
| Wed 16 Sep, 20:59 UTC42d ago | 1 | halved by day 2 | 10.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 346 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 454 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 985 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 45 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 983 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 43 / 250 |
Quick answers
from the figures on this pageWipe data
When does Micro Wasteland COMING SOON wipe?
With irregular wipe times, Micro Wasteland COMING SOON offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 15 hours ago.
Wipe day on Micro Wasteland COMING SOON: what should you expect?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. In the other cases the crowd dropped below half by day 2.
Server
What is the hosting location of Micro Wasteland COMING SOON?
No region appears in what Micro Wasteland COMING SOON publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 147.189.168.112:27191.
Which Rust version is Micro Wasteland COMING SOON on?
On Linux, Micro Wasteland COMING SOON runs Rust network protocol 2634 and build 166569. Your game must match the protocol to join, and Steam applies that update.
How reliable is Micro Wasteland COMING SOON, and is it online now?
The current status of Micro Wasteland COMING SOON is online. Its reported uptime indicates a restart roughly 5 hours ago. Uptime over the last full days (7) was 11%, or 19 of 168 hours. The first sighting of it by Rust Server Analytics was on 16 September 2026.
Is performance on Micro Wasteland COMING SOON stable?
Over 48 hours the average held at 60 server fps, and the minimum was 60. At its highest the entity count was 26,729, including buildings, deployables and all else. Memory use reached 1,057 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on Micro Wasteland COMING SOON carry?
The game's server browser reads the tags Micro Wasteland COMING SOON publishes: gmrust (Game mode): Rust survival, standard ruleset; mp24 (Max players): 24 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166569 (Build): Game build: 166569; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Micro Wasteland COMING SOON?
The following Rust Server Analytics lists count Micro Wasteland COMING SOON among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Micro Wasteland COMING SOON compare?
The seven-day player-hours rank for Micro Wasteland COMING SOON is #15,327, inside the top 69% of all ranked servers.
How many players does Micro Wasteland COMING SOON carry?
Micro Wasteland COMING SOON holds 0 players of its 24 slots as of the latest update. The seven-day mean for this server is 0 players.
Settings
What settings and rules does Micro Wasteland COMING SOON use?
No gather rate is given in the name of Micro Wasteland COMING SOON. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Micro Wasteland COMING SOON?
The game generates a procedural map of size 2,000 with seed 484554513 for Micro Wasteland COMING SOON. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.
How to join
How can a player join Micro Wasteland COMING SOON?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 147.189.168.112:27191.