Rust Server Analytics 33,246 players11,617 servers
All servers
Drill-through Server detail

Rusty Skulls

Online 147.135.31.203:28015 checked 7m ago

Drill-through
FilterServeris Rusty Skulls
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #12,442 top 56%
Last wipe 27d ago no schedule published
Next wipe 7d 12h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 12hThu 5 Nov, 19:00 UTCFW force wipe
35d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:33 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 164 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 160 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 17 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 7 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 76 / 200

Quick answers

from the figures on this page

Wipe data

When does Rusty Skulls wipe?

With the force wipe, once a month, Rusty Skulls wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 12 hours.

Wipe day on Rusty Skulls: what should you expect?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

What is the hosting location of Rusty Skulls?

No region appears in what Rusty Skulls publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 147.135.31.203:28015 is its address.

What Rust build does Rusty Skulls run?

On Linux, Rusty Skulls runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Rusty Skulls, and is it online now?

As of the latest refresh, Rusty Skulls is online. About 6 days 10 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Rusty Skulls perform well?

The 48-hour average was 201 server fps; the low was 162. Entity count reached 44,206, covering buildings, deployables and the rest of the world. Memory use reached 2,587 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Rusty Skulls be read?

The game's server browser reads the tags Rusty Skulls publishes: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rusty Skulls?

The following Rust Server Analytics lists count Rusty Skulls among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Rusty Skulls hold in the server rankings?

The seven-day player-hours rank for Rusty Skulls is #12,442, inside the top 56% of all ranked servers.

What is the population of Rusty Skulls?

Population at the current refresh: 0 players on Rusty Skulls, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

How is Rusty Skulls configured, and what rules apply?

The name of Rusty Skulls does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rusty Skulls?

Rusty Skulls uses a procedural map of size 3,000 with seed 169749001, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Rusty Skulls?

In the Rust console (F1), enter client.connect 147.135.31.203:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rustyskulls.com/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.