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Drill-through Server detail

Firevalley

Offline 146.59.46.52:25600 checked 19d ago

Drill-through
FilterServeris Firevalley
Attributes
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,863 top 72%
Last wipe 21d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 541 / 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 387 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 49 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 50 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 57 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 165 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Firevalley: what is it?

With too few of its wipes on record, Firevalley's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 21 days 14 hours ago.

Server

What is the hosting location of Firevalley?

A region is not published by Firevalley. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 146.59.46.52:25600 is its address.

What Rust build does Firevalley run?

The platform is Linux, with Rust network protocol 2634 and build 167058 running on Firevalley. Your game must match the protocol to join, and Steam applies that update.

How reliable is Firevalley, and is it online now?

Offline at this refresh: Firevalley, last seen 19 days 17 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 7 October 2026.

Lists and tags

How should the tags on Firevalley be read?

The game's server browser reads the tags Firevalley publishes: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Firevalley?

These Rust Server Analytics lists include Firevalley: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Firevalley compare?

Player hours for the last seven days place Firevalley at #15,863, in the top 72% of the ranked field.

How many players does Firevalley carry?

No response from Firevalley at the latest check, with a last sighting 19 days 17 hours ago.

Settings

How is Firevalley configured, and what rules apply?

No gather rate is given in the name of Firevalley. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for Firevalley?

A procedural map, generated by the game, runs on Firevalley.

Connection

How can a player join Firevalley?

In the Rust console (F1), enter client.connect 146.59.46.52:25600. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Capacity of 200 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167058
Build The game build is 167058.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.