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Drill-through Server detail

4Netplayers Rust Server

Offline 146.59.152.6:21600 checked 5d ago

Drill-through
FilterServeris 4Netplayers Rust Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 20d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 320 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 203 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 35 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 24 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 52 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 65 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does 4Netplayers Rust Server wipe?

Too few wipes on record for 4Netplayers Rust Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 20 days 7 hours.

Server details

Which location hosts 4Netplayers Rust Server?

No region is published by 4Netplayers Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 146.59.152.6:21600.

What Rust build does 4Netplayers Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is the setup for 4Netplayers Rust Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is 4Netplayers Rust Server, and is it online now?

Last seen 5 days 9 hours ago, 4Netplayers Rust Server now reports offline. Of 168 hours in the last 7 full days, 63 were up: 38%. 8 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on 4Netplayers Rust Server carry?

gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags 4Netplayers Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does 4Netplayers Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count 4Netplayers Rust Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does 4Netplayers Rust Server hold in the server rankings?

On player hours over seven days, 4Netplayers Rust Server ranks #15,344, within the top 69% of ranked servers.

At what level does 4Netplayers Rust Server run its population?

No response from 4Netplayers Rust Server at the latest check, with a last sighting 5 days 9 hours ago. The seven-day mean for this server is 0 players.

Map and rules

How is 4Netplayers Rust Server configured, and what rules apply?

The name of 4Netplayers Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on 4Netplayers Rust Server: which one is it?

4Netplayers Rust Server uses a procedural map of size 4,000 with seed 1234567890, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto 4Netplayers Rust Server?

In the Rust console (F1), enter client.connect 146.59.152.6:21600. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.