4Netplayers Rust Server
Offline 146.59.0.54:25700 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 433 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 340 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 37 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 145 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does 4Netplayers Rust Server wipe?
With too few of its wipes on record, 4Netplayers Rust Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 51 days 14 hours ago.
Server details
What is the hosting location of 4Netplayers Rust Server?
A region is not published by 4Netplayers Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 146.59.0.54:25700 is its address.
What Rust build does 4Netplayers Rust Server run?
The platform is Linux, with Rust network protocol 2633 and build 165217 running on 4Netplayers Rust Server. Joining requires the same protocol on your game; Steam handles the update.
How reliable is 4Netplayers Rust Server, and is it online now?
Last seen 35 days 16 hours ago, 4Netplayers Rust Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do 4Netplayers Rust Server's tags stand for?
gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags 4Netplayers Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does 4Netplayers Rust Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists 4Netplayers Rust Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does 4Netplayers Rust Server compare?
The seven-day player-hours rank for 4Netplayers Rust Server is #15,477, inside the top 71% of all ranked servers.
At what level does 4Netplayers Rust Server run its population?
4Netplayers Rust Server is offline at this refresh; the last contact was 35 days 16 hours ago.
Map and rules
How is 4Netplayers Rust Server configured, and what rules apply?
The name of 4Netplayers Rust Server does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
What is the map for 4Netplayers Rust Server?
The game generates a procedural map of size 4,000 with seed 1234567890 for 4Netplayers Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto 4Netplayers Rust Server?
In the Rust console (F1), enter client.connect 146.59.0.54:25700. Launch Rust on this page also works, opening Rust through Steam and connecting you.