ServerName
Offline 146.158.118.20:28015 checked 19d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 291 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 269 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 39 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 125 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for ServerName: what is it?
With too few of its wipes on record, ServerName's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 19 days 8 hours ago the current world was made.
Server
In which region does ServerName sit?
A region is not published by ServerName. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 146.158.118.20:28015 is its address.
Which Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2634 and build 167398. The protocol has to match before you can join; Steam updates it automatically.
How reliable is ServerName, and is it online now?
Offline at this refresh: ServerName, last seen 19 days 8 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 10 October 2026.
Lists and tags
Which meanings do the tags on ServerName carry?
Tags from ServerName, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature ServerName?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does ServerName hold in the server rankings?
On player hours over seven days, ServerName ranks #15,789, within the top 72% of ranked servers.
How many players does ServerName carry?
The last sighting of ServerName was 19 days 8 hours ago; it is offline at this refresh.
Map and rules
What are the settings on ServerName, and its rules?
Gather rate is not mentioned in the name of ServerName. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on ServerName: which one is it?
ServerName uses a procedural map, which the game generates.
Connection
How do you connect to ServerName?
In the Rust console (F1), enter client.connect 146.158.118.20:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.