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Drill-through Server detail

TEST

Offline 146.158.112.203:28015 checked 15d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,375 top 71%
Last wipe 15d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:20 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 647 / 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 412 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 37 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 52 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 210 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 105 / 150

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TEST wipe?

With too few of its wipes on record, TEST's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 15 days 2 hours.

On TEST, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

In which region does TEST sit?

A region is not published by TEST. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 146.158.112.203:28015 is its address.

Which Rust version is TEST on?

On Windows, TEST runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

What uptime does TEST show, and is it up?

Last seen 15 days 1 hours ago, TEST now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 October 2026.

Tags

Which meanings do the tags on TEST carry?

Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature TEST?

The following Rust Server Analytics lists count TEST among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does TEST sit among Rust servers?

On player hours over seven days, TEST ranks #15,375, within the top 71% of ranked servers.

At what level does TEST run its population?

TEST is offline at this refresh; the last contact was 15 days 1 hours ago.

Settings

What settings and rules does TEST use?

No gather rate is given in the name of TEST. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for TEST?

A procedural map, generated by the game, runs on TEST.

Connection

What is the way onto TEST?

In the Rust console (F1), enter client.connect 146.158.112.203:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.