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Drill-through Server detail

4Netplayers Rust Ritterhuder-Server

Offline 146.0.46.152:28015 checked 7d ago

Drill-through
FilterServeris 4Netplayers Rust Ritterhuder-Server
Attributes
pve
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,452 top 69%
Last wipe 21d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average 36 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average 37 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 17 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 25 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 12 / 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 17 on average 11 / 100

Quick answers

from the figures on this page

Wipe cycle

When does 4Netplayers Rust Ritterhuder-Server wipe?

The rhythm of 4Netplayers Rust Ritterhuder-Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 21 days 9 hours.

Server details

What is the hosting location of 4Netplayers Rust Ritterhuder-Server?

A region is not published by 4Netplayers Rust Ritterhuder-Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 146.0.46.152:28015.

Which Rust version is 4Netplayers Rust Ritterhuder-Server on?

On Linux, 4Netplayers Rust Ritterhuder-Server runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

What uptime does 4Netplayers Rust Ritterhuder-Server show, and is it up?

The current status is offline for 4Netplayers Rust Ritterhuder-Server, with the last sighting 7 days 3 hours ago. Uptime over the last full days (7) was 10%, or 17 of 168 hours. The first sighting of it by Rust Server Analytics was on 7 October 2026.

Tags

What do 4Netplayers Rust Ritterhuder-Server's tags stand for?

Tags from 4Netplayers Rust Ritterhuder-Server, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^p (PvE): No fighting between players, with the world as the threat. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature 4Netplayers Rust Ritterhuder-Server?

These Rust Server Analytics lists include 4Netplayers Rust Ritterhuder-Server: Community Rust servers, live and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

What position does 4Netplayers Rust Ritterhuder-Server hold in the server rankings?

Player hours for the last seven days place 4Netplayers Rust Ritterhuder-Server at #15,452, in the top 69% of the ranked field.

At what level does 4Netplayers Rust Ritterhuder-Server run its population?

The last sighting of 4Netplayers Rust Ritterhuder-Server was 7 days 3 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.

Settings

How is 4Netplayers Rust Ritterhuder-Server configured, and what rules apply?

The name of 4Netplayers Rust Ritterhuder-Server does not state a gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for 4Netplayers Rust Ritterhuder-Server?

4Netplayers Rust Ritterhuder-Server uses a procedural map of size 4,000 with seed 1234567890, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join 4Netplayers Rust Ritterhuder-Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 146.0.46.152:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.