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Drill-through Server detail

Procedural Map

Offline 145.255.157.199:28015 checked 41d ago

Drill-through
FilterServeris Procedural Map
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,509 no region published
Last wipe 54d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average 218 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average 19 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 109 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 43 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 43 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Procedural Map: what is it?

Too few wipes on record for Procedural Map to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 54 days 8 hours.

Server

In which region does Procedural Map sit?

No region appears in what Procedural Map publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 145.255.157.199:28015.

What Rust build does Procedural Map run?

Rust network protocol 2633 and build 162929 on Windows is the setup for Procedural Map. Your game must match the protocol to join, and Steam applies that update.

How reliable is Procedural Map, and is it online now?

Last seen 41 days 7 hours ago, Procedural Map now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Procedural Map be read?

gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags Procedural Map publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Procedural Map?

These Rust Server Analytics lists include Procedural Map: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Procedural Map sit among Rust servers?

The seven-day player-hours rank for Procedural Map is #15,509, inside the top – of all ranked servers.

At what level does Procedural Map run its population?

Procedural Map is offline at this refresh; the last contact was 41 days 7 hours ago.

Settings

What settings and rules does Procedural Map use?

Gather rate is not mentioned in the name of Procedural Map. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Procedural Map: which one is it?

Procedural Map uses a procedural map, which the game generates.

How to join

What is the way onto Procedural Map?

In the Rust console (F1), enter client.connect 145.255.157.199:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players 500 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.