Development Server
Offline 145.224.95.105:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:27 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 539 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 407 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 52 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 47 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 62 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 171 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does Development Server wipe?
The rhythm of Development Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 43 hours ago.
Server
Which location hosts Development Server?
No region is published by Development Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 145.224.95.105:28015 is its address.
What Rust build does Development Server run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Development Server. The protocol has to match before you can join; Steam updates it automatically.
Is Development Server up, and how steady is its uptime?
Last seen 37 hours ago, Development Server now reports offline. 0% uptime over the last 1 full day, equal to 0 of 24 hours. It entered Rust Server Analytics records on 27 October 2026.
Tags
How should the tags on Development Server be read?
The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Development Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Development Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does Development Server hold in the server rankings?
Player hours for the last seven days place Development Server at #8,234, in the top 37% of the ranked field.
How many players does Development Server carry?
Development Server is offline at this refresh; the last contact was 37 hours ago. Seven-day figures: an average of 1 players and a peak of 1. Across the last 48 hours, 17:00 UTC shows the highest average: 1 players.
Map and rules
What settings and rules does Development Server use?
Gather rate is not mentioned in the name of Development Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Development Server?
Development Server uses a procedural map, which the game generates.
Connection
What is the way onto Development Server?
In the Rust console (F1), enter client.connect 145.224.95.105:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.