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Drill-through Server detail

Development Server

Offline 145.224.95.105:28015 checked 1d ago

Drill-through
FilterServeris Development Server
Attributes
Last refreshed
Players now 1/ 50
7-day average 1 peak 1
Rank #8,234 top 37%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75117:0018:0019:0021:0022:0023:00Wiped Tue 27 Oct, 17:27 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:27 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 539 / 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 407 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 52 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 47 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 62 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 171 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Development Server wipe?

The rhythm of Development Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 43 hours ago.

Server

Which location hosts Development Server?

No region is published by Development Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 145.224.95.105:28015 is its address.

What Rust build does Development Server run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Development Server. The protocol has to match before you can join; Steam updates it automatically.

Is Development Server up, and how steady is its uptime?

Last seen 37 hours ago, Development Server now reports offline. 0% uptime over the last 1 full day, equal to 0 of 24 hours. It entered Rust Server Analytics records on 27 October 2026.

Tags

How should the tags on Development Server be read?

The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Development Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Development Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Development Server hold in the server rankings?

Player hours for the last seven days place Development Server at #8,234, in the top 37% of the ranked field.

How many players does Development Server carry?

Development Server is offline at this refresh; the last contact was 37 hours ago. Seven-day figures: an average of 1 players and a peak of 1. Across the last 48 hours, 17:00 UTC shows the highest average: 1 players.

Map and rules

What settings and rules does Development Server use?

Gather rate is not mentioned in the name of Development Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Development Server?

Development Server uses a procedural map, which the game generates.

Connection

What is the way onto Development Server?

In the Rust console (F1), enter client.connect 145.224.95.105:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.