Rust Server Analytics 35,442 players11,620 servers
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Drill-through Server detail

test

Offline 145.224.83.228:20000 checked 25d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,922 top 61%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 199 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 176 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 16 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 18 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 100 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for test: what is it?

The rhythm of test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 12 hours ago the current world was made.

Server details

Which location hosts test?

No region is published by test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 145.224.83.228:20000.

What Rust build does test run?

Rust network protocol 2634 and build 166652 on Windows is the setup for test. The protocol has to match before you can join; Steam updates it automatically.

How reliable is test, and is it online now?

Last seen 25 days 11 hours ago, test now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.

Lists and tags

What do test's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags test publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists test fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does test sit among Rust servers?

Player hours for the last seven days place test at #13,922, in the top 61% of the ranked field.

What is the population of test?

No response from test at the latest check, with a last sighting 25 days 11 hours ago.

Settings

How is test configured, and what rules apply?

No gather rate is given in the name of test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for test?

The game generates a procedural map for test.

How to join

How can a player join test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 145.224.83.228:20000.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.