RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep
Online EU 144.76.185.76:25570 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:03 UTC, in 17h. Every Thursday at 18:03 UTC · medium confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 17h | Thu 29 Oct, 18:03 UTC | its own |
| 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 17h | Thu 12 Nov, 18:03 UTC | its own |
| 21d 17h | Thu 19 Nov, 18:03 UTC | its own |
| 28d 17h | Thu 26 Nov, 18:03 UTC | its own |
| 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 17h | Thu 10 Dec, 18:03 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:03 UTC6d ago | 0 | – | running | 0 |
| Thu 15 Oct, 18:04 UTC13d ago | 0 | – | 7 days | 0 |
| Sat 3 Oct, 03:18 UTC25d ago | 0 | – | 12.6 days | 0 |
| Thu 24 Sep, 18:03 UTC34d ago | 1 | halved by day 2 | 8.4 days | 0 |
| Thu 17 Sep, 18:03 UTC41d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 326 on average | 451 / 580 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 312 on average | 61 / 1000 |
| Magic Rust #14 — Modded 2x (No limit) | Pyccкий | EU · groups of 300+ · 2x · weekly · 276 on average | 36 / 100 |
| MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 | EU · groups of 300+ · 2x · weekly · 272 on average | 92 / 1900 |
| РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! | EU · groups of 12+ · 2x · weekly · 218 on average | 28 / 100 |
| VANILLA x2 | GGRust #4 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · weekly · 129 on average | 11 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep wipe?
RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep follows a wipe rhythm of every Thursday at 18:03 UTC. A wipe is scheduled for Thursday 29 October at 18:03 UTC, according to this server's cycle. The world now in play was created 6 days 6 hours ago. Its tags carry a weekly wipe schedule.
On RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.
Server
In which region does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep sit?
Its EU tag puts RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 144.76.185.76:25570 is its address.
What Rust build does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep run?
On Linux, RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep, and is it online now?
RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep reports online at the current check. Its reported uptime indicates a restart roughly 19 hours ago. Of 168 hours in the last 7 full days, 144 were up: 86%. It entered Rust Server Analytics records on 13 September 2026.
Does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep perform well?
Over 48 hours the average held at 199 server fps, and the minimum was 132. At its highest the entity count was 37,008, including buildings, deployables and all else. Peak memory was 1,698 MB. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep carry?
Tags from RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^q (Premium): Only premium-status players can connect; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Player numbers
Where does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep sit among Rust servers?
For player hours over the last seven days, RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep places #15,024 globally and #2,536 in Europe, in the top 68% of all ranked servers.
At what level does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep run its population?
RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep holds 0 players of its 100 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1.
Settings
What settings and rules does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep use?
2x gathering is what RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep states in its name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Only premium-status players can connect. VAC, Valve's anti-cheat, is enabled.
The map on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep: which one is it?
The game generates a procedural map of size 2,750 with seed 9041 for RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 144.76.185.76:25570. Only premium-status players can connect. Find it online at https://www.roleplay.co.uk/threads/rpuk-rust-release.432386/.