OOA - Rust
Online 144.6.23.52:27015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 17:38 UTC, in 1d 14h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 14h | Fri 30 Oct, 17:38 UTC | its own |
| 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 8d 14h | Fri 6 Nov, 17:38 UTC | its own |
| 15d 14h | Fri 13 Nov, 17:38 UTC | its own |
| 22d 14h | Fri 20 Nov, 17:38 UTC | its own |
| 29d 14h | Fri 27 Nov, 17:38 UTC | its own |
| 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 36d 14h | Fri 4 Dec, 17:38 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 17:38 UTC5d ago | 0 | – | running | 0 |
| Thu 22 Oct, 17:38 UTC6d ago | 0 | – | 1 days | 0 |
| Wed 21 Oct, 00:00 UTC8d ago | 0 | – | 1.7 days | 0 |
| Tue 20 Oct, 17:39 UTC8d ago | 0 | – | 0.3 days | 0 |
| Mon 19 Oct, 17:38 UTC9d ago | 0 | – | 1 days | 0 |
| Sun 18 Oct, 17:38 UTC10d ago | 0 | – | 1 days | 0 |
| Sat 17 Oct, 17:39 UTC11d ago | 0 | – | 1 days | 0 |
| Fri 16 Oct, 17:39 UTC12d ago | 0 | – | 1 days | 0 |
| Thu 15 Oct, 17:38 UTC13d ago | 0 | – | 1 days | 0 |
| Wed 14 Oct, 17:39 UTC14d ago | 0 | – | 1 days | 0 |
| Fri 9 Oct, 17:39 UTC19d ago | 0 | – | 5 days | 0 |
| Thu 8 Oct, 17:38 UTC20d ago | 0 | – | 1 days | 0 |
| Wed 7 Oct, 17:38 UTC21d ago | 0 | – | 1 days | 0 |
| Tue 6 Oct, 17:38 UTC22d ago | 0 | – | 1 days | 0 |
| Mon 5 Oct, 17:38 UTC23d ago | 0 | – | 1 days | 0 |
| Sun 4 Oct, 17:37 UTC24d ago | 0 | – | 1 days | 0 |
| Sat 3 Oct, 17:39 UTC25d ago | 0 | – | 1 days | 0 |
| Wed 30 Sep, 18:38 UTC28d ago | 0 | – | 3 days | 0 |
| Fri 25 Sep, 18:38 UTC33d ago | 0 | – | 5 days | 0 |
| Thu 24 Sep, 18:38 UTC34d ago | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 164 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12 / 100 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 35 / 250 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 235 on average | 19 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does OOA - Rust wipe?
The prediction follows its tag, because too few of OOA - Rust's wipes are on record to confirm the schedule. Friday 30 October at 17:38 UTC is the date the next wipe falls on. The world now in play was created 5 days 9 hours ago. Its tags carry a weekly wipe schedule.
Wipe day on OOA - Rust: what should you expect?
Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of OOA - Rust?
No region is published by OOA - Rust. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 144.6.23.52:27015.
What Rust build does OOA - Rust run?
Rust network protocol 2635 and build 168909 on Linux is the setup for OOA - Rust. The protocol has to match before you can join; Steam updates it automatically.
How reliable is OOA - Rust, and is it online now?
OOA - Rust reports online at the current check. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Tags
Which meanings do the tags on OOA - Rust carry?
The game's server browser reads the tags OOA - Rust publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): A weekly wipe cycle. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature OOA - Rust?
These Rust Server Analytics lists include OOA - Rust: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Player numbers
Where does OOA - Rust sit among Rust servers?
On player hours over seven days, OOA - Rust ranks #15,358, within the top 69% of ranked servers.
At what level does OOA - Rust run its population?
OOA - Rust holds 0 players of its 50 slots as of the latest update. The seven-day mean for this server is 0 players.
Map and rules
What are the settings on OOA - Rust, and its rules?
Gather rate is not mentioned in the name of OOA - Rust. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
The map on OOA - Rust: which one is it?
A procedural map, generated by the game, runs on OOA - Rust.
How to join
How do you connect to OOA - Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 144.6.23.52:27015.