Rust Server Analytics 79,295 players11,799 servers
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Drill-through Server detail

Hard workers 3x

Online 144.48.37.97:7107 checked 12m ago

Drill-through
FilterServeris Hard workers 3x
Attributes
3x moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #9,516 top 43%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75121:0002:0007:0008:0013:0019:00Wiped Tue 27 Oct, 12:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020021:0002:0007:0008:0013:0019:00Wiped Tue 27 Oct, 12:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct13 Oct16 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:06 UTC1d ago – – running 0
Mon 26 Oct, 07:02 UTC2d ago 1 – 1.2 days 0
Mon 5 Oct, 03:28 UTC23d ago 1 halved by day 1 21.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 386 on average 567 / 800
Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 174 on average 299 / 400
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 123 on average 282 / 100
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average 90 / 100
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 groups of 30+ · 3x · weekly · 110 on average 139 / 350
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 105 on average 45 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Hard workers 3x: what is it?

The next wipe on Hard workers 3x cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 32 hours ago the current world was made.

Wipe day on Hard workers 3x: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server details

Which location hosts Hard workers 3x?

A region is not published by Hard workers 3x. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 144.48.37.97:7107.

What Rust build does Hard workers 3x run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Hard workers 3x. The protocol has to match before you can join; Steam updates it automatically.

Is Hard workers 3x up, and how steady is its uptime?

The current status of Hard workers 3x is online. Its reported uptime indicates a restart roughly 7 hours ago. 18% uptime over the last 7 full days, equal to 30 of 168 hours. 5 October 2026 is when Rust Server Analytics first recorded it.

Does Hard workers 3x perform well?

Server fps averaged 116 over the last 48 hours, with a floor of 91. Buildings, deployables and all other world objects brought the entity total to 50,760. At its highest, memory use was 2,408 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on Hard workers 3x carry?

The game's server browser reads the tags Hard workers 3x publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Hard workers 3x?

These Rust Server Analytics lists include Hard workers 3x: 3x Rust servers: live list and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 3x.

Player numbers

Where does Hard workers 3x sit among Rust servers?

The seven-day player-hours rank for Hard workers 3x is #9,516, inside the top 43% of all ranked servers.

What is the population of Hard workers 3x?

Population at the current refresh: 0 players on Hard workers 3x, against 40 slots. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 12:00 UTC shows the highest average: 0 players.

Map and rules

How is Hard workers 3x configured, and what rules apply?

Gather at 3x on Hard workers 3x, according to the server name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on Hard workers 3x: which one is it?

A procedural map of size 3,800 with seed 1337, generated by the game, runs on Hard workers 3x. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

Connection

What is the way onto Hard workers 3x?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 144.48.37.97:7107.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.