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Drill-through Server detail

Relaxed Rust - Build Server

Online 144.48.104.165:28035 checked 10m ago

Drill-through
FilterServeris Relaxed Rust - Build Server
Attributes
biweekly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,276 top 69%
Last wipe 24d ago biweekly schedule
Next wipe 3d 18h Mon 2 Nov, 17:05 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 17:05 UTC, in 3d 18h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
3d 18hMon 2 Nov, 17:05 UTCits own
6d 19hThu 5 Nov, 19:00 UTCFW force wipe
17d 18hMon 16 Nov, 17:05 UTCits own
31d 18hMon 30 Nov, 17:05 UTCits own
34d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:05 UTC24d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 EA · groups of 8+ · biweekly · 1 on average 1 / 100
半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 EA · groups of 8+ · biweekly · 1 on average 0 / 100
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 118 on average 118 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 92 on average 154 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 33 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average 5 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Relaxed Rust - Build Server: what is it?

The prediction follows its tag, because too few of Relaxed Rust - Build Server's wipes are on record to confirm the schedule. Monday 2 November at 17:05 UTC is the date the next wipe falls on. The world now in play was created 24 days 5 hours ago. The tags carry an every-two-weeks wipe schedule.

Wipe day on Relaxed Rust - Build Server: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server details

In which region does Relaxed Rust - Build Server sit?

No region appears in what Relaxed Rust - Build Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 144.48.104.165:28035.

What Rust build does Relaxed Rust - Build Server run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on Relaxed Rust - Build Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Relaxed Rust - Build Server show, and is it up?

As of the latest refresh, Relaxed Rust - Build Server is online. The uptime it reports puts the last restart at about 9 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 15 September 2026.

Does Relaxed Rust - Build Server perform well?

Over 48 hours the average held at 113 server fps, and the minimum was 38. At its highest the entity count was 82,451, including buildings, deployables and all else. Peak memory was 3,082 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do Relaxed Rust - Build Server's tags stand for?

The game's server browser reads the tags Relaxed Rust - Build Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^r (Roleplay): A server built around roleplay; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Relaxed Rust - Build Server?

These Rust Server Analytics lists include Relaxed Rust - Build Server: Modded Rust servers: live data, Rust build and creative servers and Best Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

Where does Relaxed Rust - Build Server sit among Rust servers?

The seven-day player-hours rank for Relaxed Rust - Build Server is #15,276, inside the top 69% of all ranked servers.

How many players does Relaxed Rust - Build Server carry?

Of 50 slots, 0 are filled on Relaxed Rust - Build Server at this refresh. The seven-day mean for this server is 0 players.

Settings

How is Relaxed Rust - Build Server configured, and what rules apply?

The name of Relaxed Rust - Build Server does not state a gather rate. The game's default 8-player group limit is in force. roleplay is the game mode, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Relaxed Rust - Build Server?

The game generates a procedural map of size 5,000 with seed 1337 for Relaxed Rust - Build Server. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.

Connection

How can a player join Relaxed Rust - Build Server?

In the Rust console (F1), enter client.connect 144.48.104.165:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://RelaxedRust.com is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^r,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^r
Roleplay A server built around roleplay.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.