LOCAL UPDATE TEST
Offline 144.31.239.85:29015 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 647 / 700 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 412 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 37 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 52 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 210 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 105 / 150 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for LOCAL UPDATE TEST: what is it?
Too few wipes on record for LOCAL UPDATE TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 16 days 1 hours.
Server details
What is the hosting location of LOCAL UPDATE TEST?
No region appears in what LOCAL UPDATE TEST publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 144.31.239.85:29015 is its address.
What Rust build does LOCAL UPDATE TEST run?
The platform is Windows, with Rust network protocol 2634 and build 167584 running on LOCAL UPDATE TEST. The protocol has to match before you can join; Steam updates it automatically.
Is LOCAL UPDATE TEST up, and how steady is its uptime?
The current status is offline for LOCAL UPDATE TEST, with the last sighting 16 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 12 October 2026.
Tags
What do LOCAL UPDATE TEST's tags stand for?
Tags from LOCAL UPDATE TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature LOCAL UPDATE TEST?
The following Rust Server Analytics lists count LOCAL UPDATE TEST among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does LOCAL UPDATE TEST hold in the server rankings?
On player hours over seven days, LOCAL UPDATE TEST ranks #15,547, within the top 71% of ranked servers.
What is the population of LOCAL UPDATE TEST?
No response from LOCAL UPDATE TEST at the latest check, with a last sighting 16 days 1 hours ago.
Settings
How is LOCAL UPDATE TEST configured, and what rules apply?
Gather rate is not mentioned in the name of LOCAL UPDATE TEST. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.
What is the map for LOCAL UPDATE TEST?
A procedural map, generated by the game, runs on LOCAL UPDATE TEST.
Connection
How do you connect to LOCAL UPDATE TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 144.31.239.85:29015.