RUST COMBAT | Training
Offline 144.31.232.22:28015 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:07 UTC12d ago | 1 | – | running | 0 |
| Thu 15 Oct, 18:37 UTC13d ago | 1 | – | 0.7 days | 0 |
| Fri 9 Oct, 02:18 UTC20d ago | 1 | held half | 6.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 46 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 88 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 77 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 14 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 13 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 13 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for RUST COMBAT | Training: what is it?
No next wipe can be predicted for RUST COMBAT | Training, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 13 days 11 hours.
Wipe day on RUST COMBAT | Training: what should you expect?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 29 hours in. Above half that peak until the next wipe held in 100% of recent wipes.
Server
Which location hosts RUST COMBAT | Training?
No region is published by RUST COMBAT | Training. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 144.31.232.22:28015.
What Rust build does RUST COMBAT | Training run?
Rust network protocol 2634 and build 166652 on Windows is the setup for RUST COMBAT | Training. Joining requires the same protocol on your game; Steam handles the update.
Is RUST COMBAT | Training up, and how steady is its uptime?
Offline at this refresh: RUST COMBAT | Training, last seen 10 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 9 October 2026.
Lists and tags
How should the tags on RUST COMBAT | Training be read?
The game's server browser reads the tags RUST COMBAT | Training publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts20 (Group limit): Teams hold no more than 20; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^c (Creative): Build what you want in a sandbox with gathering removed; ^d (Combat training): Loot is provided for aim and PvP practice; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does RUST COMBAT | Training appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include RUST COMBAT | Training: Modded Rust servers: live data, Rust aim training servers, Rust build and creative servers and Rust servers tagged creative. On the server list, the filters that return it are: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does RUST COMBAT | Training hold in the server rankings?
The seven-day player-hours rank for RUST COMBAT | Training is #15,271, inside the top 70% of all ranked servers.
At what level does RUST COMBAT | Training run its population?
No response from RUST COMBAT | Training at the latest check, with a last sighting 10 days 15 hours ago.
Settings
What are the settings on RUST COMBAT | Training, and its rules?
Gather rate is not mentioned in the name of RUST COMBAT | Training. The cap on group membership is 20 players. combat training is the game mode, aim and PvP practice, loot handed out. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
Connection
How do you connect to RUST COMBAT | Training?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 144.31.232.22:28015.