server_name
Offline 144.31.2.16:28015 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 674 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 406 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 45 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 49 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 173 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 101 / 125 |
Quick answers
from the figures on this pageWipe data
On what cycle does server_name wipe?
With too few of its wipes on record, server_name's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 41 days 15 hours.
Server
What is the hosting location of server_name?
A region is not published by server_name. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 144.31.2.16:28015 is its address.
Which Rust version is server_name on?
The platform is Windows, with Rust network protocol 2633 and build 164434 running on server_name. The protocol has to match before you can join; Steam updates it automatically.
What uptime does server_name show, and is it up?
Offline at this refresh: server_name, last seen 41 days 13 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on server_name carry?
gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164434 (Build): Game build: 164434; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags server_name publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does server_name appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists server_name fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does server_name hold in the server rankings?
The seven-day player-hours rank for server_name is #13,350, inside the top – of all ranked servers.
At what level does server_name run its population?
The last sighting of server_name was 41 days 13 hours ago; it is offline at this refresh.
Map and rules
What are the settings on server_name, and its rules?
The name of server_name does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for server_name?
server_name uses a procedural map, which the game generates.
How to join
What is the way onto server_name?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 144.31.2.16:28015.