Rust Server Analytics 99,159 players11,894 servers
All servers
Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 144.134.61.127:28015 checked 18d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #13,630 top 62%
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct10 Oct13 Oct15 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 385 / 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 458 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 988 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 56 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 979 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 28 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Name of Server as Shown on the Client Server List: what is it?

With too few of its wipes on record, Name of Server as Shown on the Client Server List's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 14 hours ago the current world was made.

Server

Which location hosts Name of Server as Shown on the Client Server List?

No region appears in what Name of Server as Shown on the Client Server List publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 144.134.61.127:28015.

Which Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2634 and build 166652 on Windows is the setup for Name of Server as Shown on the Client Server List. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Name of Server as Shown on the Client Server List show, and is it up?

Offline at this refresh: Name of Server as Shown on the Client Server List, last seen 18 days 10 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 5 October 2026.

Tags

What do Name of Server as Shown on the Client Server List's tags stand for?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?

These Rust Server Analytics lists include Name of Server as Shown on the Client Server List: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

The seven-day player-hours rank for Name of Server as Shown on the Client Server List is #13,630, inside the top 62% of all ranked servers.

At what level does Name of Server as Shown on the Client Server List run its population?

The last sighting of Name of Server as Shown on the Client Server List was 18 days 10 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does Name of Server as Shown on the Client Server List use?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

How to join

How do you connect to Name of Server as Shown on the Client Server List?

In the Rust console (F1), enter client.connect 144.134.61.127:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.