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Drill-through Server detail

Fozzie

Online 144.126.149.74:28700 checked 10m ago

Drill-through
FilterServeris Fozzie
Attributes
pve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 21d ago no schedule published
Next wipe 7d 7h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap21 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 7hThu 5 Nov, 19:00 UTCFW force wipe
20d 22hThu 19 Nov, 09:30 UTCits own
35d 7hThu 3 Dec, 19:00 UTCFW force wipe
41d 22hThu 10 Dec, 09:30 UTCits own

The first 48 hours of its last wipes

Thu 8 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 09:30 UTC21d ago 1 – running 0
Thu 17 Sep, 09:20 UTC42d ago 0 – 21 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 16 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 24 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 13 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 6 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 38 / 200
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 3 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Fozzie: what is it?

On Fozzie the wipe rhythm is every 3 weeks on Thursday at 09:30 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 21 days 1 hours ago.

Wipe day on Fozzie: what should you expect?

Across recent wipes the busiest point averaged 0 players. 35 hours after the latest wipe the crowd peaked.

Server details

Which location hosts Fozzie?

No region is published by Fozzie. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 144.126.149.74:28700.

What Rust build does Fozzie run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Fozzie. The protocol has to match before you can join; Steam updates it automatically.

Is Fozzie up, and how steady is its uptime?

The current status of Fozzie is online. About 6 days 15 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Fozzie stable?

The 48-hour average was 60 server fps; the low was 59. Buildings, deployables and all other world objects brought the entity total to 16,733. At its highest, memory use was 1,506 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Fozzie's tags stand for?

Tags from Fozzie, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Fozzie?

These Rust Server Analytics lists include Fozzie: Community Rust servers, live and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Against other Rust servers, how does Fozzie compare?

Player hours for the last seven days place Fozzie at #15,323, in the top 69% of the ranked field.

At what level does Fozzie run its population?

Of 50 slots, 0 are filled on Fozzie at this refresh. The seven-day mean for this server is 0 players.

Settings

What settings and rules does Fozzie use?

Gather rate is not mentioned in the name of Fozzie. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for Fozzie?

The game generates a procedural map of size 2,000 with seed 2147483647 for Fozzie. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto Fozzie?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 144.126.149.74:28700.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.