Rusty Nails | Weekly Vanilla
Online 143.223.117.115:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:53 UTC, in 4h. Every Thursday at 17:53 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 4h | Thu 29 Oct, 17:53 UTC | its own |
| 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 4h | Thu 12 Nov, 17:53 UTC | its own |
| 21d 4h | Thu 19 Nov, 17:53 UTC | its own |
| 28d 4h | Thu 26 Nov, 17:53 UTC | its own |
| 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 4h | Thu 10 Dec, 17:53 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:53 UTC6d ago | 0 | – | running | 0 |
| Thu 15 Oct, 17:54 UTC13d ago | 1 | halved by day 1 | 7 days | 0 |
| Thu 8 Oct, 17:54 UTC20d ago | 2 | halved by day 6 | 7 days | 0 |
| Thu 1 Oct, 17:55 UTC FW27d ago | 1 | halved by day 1 | 7 days | 0 |
| Thu 24 Sep, 17:53 UTC34d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 17:54 UTC41d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 556 / 550 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 71 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 66 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 22 / 250 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 235 on average | 101 / 100 |
Quick answers
from the figures on this pageWipe data
When does Rusty Nails | Weekly Vanilla wipe?
On Rusty Nails | Weekly Vanilla the wipe rhythm is every Thursday at 17:53 UTC. Thursday 29 October at 17:53 UTC is when its next wipe is due. 6 days 19 hours ago the current world was made. The tags list a wipe schedule of one week.
Wipe day on Rusty Nails | Weekly Vanilla: what should you expect?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 25% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server details
Which location hosts Rusty Nails | Weekly Vanilla?
No region is published by Rusty Nails | Weekly Vanilla. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 143.223.117.115:28015.
Which Rust version is Rusty Nails | Weekly Vanilla on?
On Linux, Rusty Nails | Weekly Vanilla runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does Rusty Nails | Weekly Vanilla show, and is it up?
The current status of Rusty Nails | Weekly Vanilla is online. About 4 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Rusty Nails | Weekly Vanilla perform well?
Over 48 hours the average held at 59 server fps, and the minimum was 52. At its highest the entity count was 112,913, including buildings, deployables and all else. Peak memory was 3,639 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on Rusty Nails | Weekly Vanilla be read?
gmvanilla (Game mode): Survival on vanilla settings; mp250 (Max players): Capacity of 250 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^y (Carbon): The Carbon plugin framework is installed are the tags Rusty Nails | Weekly Vanilla publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rusty Nails | Weekly Vanilla appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Rusty Nails | Weekly Vanilla: Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Population
What position does Rusty Nails | Weekly Vanilla hold in the server rankings?
The seven-day player-hours rank for Rusty Nails | Weekly Vanilla is #6,993, inside the top 31% of all ranked servers.
At what level does Rusty Nails | Weekly Vanilla run its population?
Rusty Nails | Weekly Vanilla holds 0 players of its 250 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 19:00 UTC with 2 players.
Map and rules
What settings and rules does Rusty Nails | Weekly Vanilla use?
The name of Rusty Nails | Weekly Vanilla does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Carbon plugins are run. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
The map on Rusty Nails | Weekly Vanilla: which one is it?
Rusty Nails | Weekly Vanilla uses a procedural map of size 4,500 with seed 643109240, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to Rusty Nails | Weekly Vanilla?
In the Rust console (F1), enter client.connect 143.223.117.115:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.