Rust Server Analytics 82,372 players11,805 servers
All servers
Drill-through Server detail

Kyle's SeaSkull Server

Offline 143.105.21.163:28015 checked 42d ago

Drill-through
FilterServeris Kyle's SeaSkull Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,448 no region published
Last wipe 43d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 186 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 244 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 669 / 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 34 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 753 / 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 626 / 725

Quick answers

from the figures on this page

Wipe data

When does Kyle's SeaSkull Server wipe?

The rhythm of Kyle's SeaSkull Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 43 days 5 hours ago.

Server

Which location hosts Kyle's SeaSkull Server?

No region is published by Kyle's SeaSkull Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 143.105.21.163:28015 is its address.

What Rust build does Kyle's SeaSkull Server run?

Rust network protocol 2633 and build 163794 on Windows is the setup for Kyle's SeaSkull Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is Kyle's SeaSkull Server, and is it online now?

Offline at this refresh: Kyle's SeaSkull Server, last seen 42 days 2 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.

Lists and tags

Which meanings do the tags on Kyle's SeaSkull Server carry?

Tags from Kyle's SeaSkull Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Kyle's SeaSkull Server?

The following Rust Server Analytics lists count Kyle's SeaSkull Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Kyle's SeaSkull Server hold in the server rankings?

On player hours over seven days, Kyle's SeaSkull Server ranks #15,448, within the top – of ranked servers.

At what level does Kyle's SeaSkull Server run its population?

No response from Kyle's SeaSkull Server at the latest check, with a last sighting 42 days 2 hours ago.

Map and rules

What settings and rules does Kyle's SeaSkull Server use?

The name of Kyle's SeaSkull Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.

Connection

How do you connect to Kyle's SeaSkull Server?

In the Rust console (F1), enter client.connect 143.105.21.163:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.