Kyle's SeaSkull Server
Offline 143.105.21.163:28015 checked 42d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 186 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 244 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 669 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 34 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 753 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 626 / 725 |
Quick answers
from the figures on this pageWipe data
When does Kyle's SeaSkull Server wipe?
The rhythm of Kyle's SeaSkull Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 43 days 5 hours ago.
Server
Which location hosts Kyle's SeaSkull Server?
No region is published by Kyle's SeaSkull Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 143.105.21.163:28015 is its address.
What Rust build does Kyle's SeaSkull Server run?
Rust network protocol 2633 and build 163794 on Windows is the setup for Kyle's SeaSkull Server. Your game must match the protocol to join, and Steam applies that update.
How reliable is Kyle's SeaSkull Server, and is it online now?
Offline at this refresh: Kyle's SeaSkull Server, last seen 42 days 2 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.
Lists and tags
Which meanings do the tags on Kyle's SeaSkull Server carry?
Tags from Kyle's SeaSkull Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Kyle's SeaSkull Server?
The following Rust Server Analytics lists count Kyle's SeaSkull Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Kyle's SeaSkull Server hold in the server rankings?
On player hours over seven days, Kyle's SeaSkull Server ranks #15,448, within the top – of ranked servers.
At what level does Kyle's SeaSkull Server run its population?
No response from Kyle's SeaSkull Server at the latest check, with a last sighting 42 days 2 hours ago.
Map and rules
What settings and rules does Kyle's SeaSkull Server use?
The name of Kyle's SeaSkull Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.
Connection
How do you connect to Kyle's SeaSkull Server?
In the Rust console (F1), enter client.connect 143.105.21.163:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.