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Drill-through Server detail

Game Mash passthrough (local)

Offline 143.105.203.122:28015 checked 20d ago

Drill-through
FilterServeris Game Mash passthrough (local)
Attributes
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,848 top 72%
Last wipe 20d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 545 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 414 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 97 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 103 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 226 / 225

Quick answers

from the figures on this page

Wipe cycle

When does Game Mash passthrough (local) wipe?

The rhythm of Game Mash passthrough (local) cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 20 days 22 hours ago.

Server details

In which region does Game Mash passthrough (local) sit?

A region is not published by Game Mash passthrough (local). A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 143.105.203.122:28015.

Which Rust version is Game Mash passthrough (local) on?

The platform is Windows, with Rust network protocol 2634 and build 167058 running on Game Mash passthrough (local). Joining requires the same protocol on your game; Steam handles the update.

What uptime does Game Mash passthrough (local) show, and is it up?

The current status is offline for Game Mash passthrough (local), with the last sighting 20 days 22 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 8 October 2026.

Lists and tags

Which meanings do the tags on Game Mash passthrough (local) carry?

Tags from Game Mash passthrough (local), as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Player slots: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Game Mash passthrough (local)?

Among the Rust Server Analytics lists Game Mash passthrough (local) fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Game Mash passthrough (local) hold in the server rankings?

Player hours for the last seven days place Game Mash passthrough (local) at #15,848, in the top 72% of the ranked field.

How many players does Game Mash passthrough (local) carry?

Game Mash passthrough (local) is offline at this refresh; the last contact was 20 days 22 hours ago.

Settings

What settings and rules does Game Mash passthrough (local) use?

Gather rate is not mentioned in the name of Game Mash passthrough (local). The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC off.

How to join

How do you connect to Game Mash passthrough (local)?

In the Rust console (F1), enter client.connect 143.105.203.122:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Player slots: 4.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167058
Build Game build: 167058.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.