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Drill-through Server detail

Frack-Toid US MAIN S/D/T

Online 142.79.41.172:28015 checked 10m ago

Drill-through
FilterServeris Frack-Toid US MAIN S/D/T
Attributes
monthly wipes vanilla
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,335 top 69%
Last wipe 11d ago monthly schedule
Next wipe 2d 5h Sat 31 Oct, 20:02 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 20:02 UTC, in 2d 5h. Every other Saturday at 20:02 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
2d 5hSat 31 Oct, 20:02 UTCits own
7d 4hThu 5 Nov, 19:00 UTCFW force wipe
16d 5hSat 14 Nov, 20:02 UTCits own
30d 5hSat 28 Nov, 20:02 UTCits own
35d 4hThu 3 Dec, 19:00 UTCFW force wipe
44d 5hSat 12 Dec, 20:02 UTCits own

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:02 UTC11d ago 0 – running 0
Sat 3 Oct, 20:03 UTC25d ago 0 – 14 days 0
Sat 19 Sep, 20:03 UTC39d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustopia.gg - US Large NA · groups of 16+ · monthly · 128 on average 53 / 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 111 on average 26 / 200
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 75 on average 37 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 59 on average 21 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 35 on average 16 / 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average 6 / 150

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Frack-Toid US MAIN S/D/T wipe?

The wipe rhythm of Frack-Toid US MAIN S/D/T is every other Saturday at 20:02 UTC. A wipe is scheduled for Saturday 31 October at 20:02 UTC, according to this server's cycle. The world now in play was created 11 days 18 hours ago. The tags carry a monthly wipe schedule.

Wipe day on Frack-Toid US MAIN S/D/T: what should you expect?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

In which region does Frack-Toid US MAIN S/D/T sit?

The name of Frack-Toid US MAIN S/D/T points to North America, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 142.79.41.172:28015.

Which Rust version is Frack-Toid US MAIN S/D/T on?

Rust network protocol 2634 and build 167781 on Linux is the setup for Frack-Toid US MAIN S/D/T. Joining requires the same protocol on your game; Steam handles the update.

Is Frack-Toid US MAIN S/D/T up, and how steady is its uptime?

The current status of Frack-Toid US MAIN S/D/T is online. Its reported uptime indicates a restart roughly 11 days 17 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Frack-Toid US MAIN S/D/T stable?

Over 48 hours the average held at 195 server fps, and the minimum was 168. At its highest the entity count was 47,343, including buildings, deployables and all else. Peak memory was 3,133 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Frack-Toid US MAIN S/D/T be read?

The game's server browser reads the tags Frack-Toid US MAIN S/D/T publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Frack-Toid US MAIN S/D/T appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Frack-Toid US MAIN S/D/T fits are: Community Rust servers, live, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player numbers

What position does Frack-Toid US MAIN S/D/T hold in the server rankings?

On player hours over seven days, Frack-Toid US MAIN S/D/T ranks #15,335, within the top 69% of ranked servers.

At what level does Frack-Toid US MAIN S/D/T run its population?

Of 40 slots, 0 are filled on Frack-Toid US MAIN S/D/T at this refresh. The population has averaged 0 players over seven days.

Map and rules

How is Frack-Toid US MAIN S/D/T configured, and what rules apply?

The name of Frack-Toid US MAIN S/D/T does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Frack-Toid US MAIN S/D/T?

Frack-Toid US MAIN S/D/T uses a procedural map of size 3,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto Frack-Toid US MAIN S/D/T?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 142.79.41.172:28015.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.