TT_Server
Offline 142.180.218.239:28015 checked 42d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 60 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 80 on average | 220 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 71 on average | 76 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 13 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 192 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for TT_Server: what is it?
An estimate from the force wipe gives TT_Server's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 42 days 8 hours ago the current world was made. The tags carry a monthly wipe schedule.
Server
In which region does TT_Server sit?
No region appears in what TT_Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 142.180.218.239:28015.
What Rust build does TT_Server run?
On Windows, TT_Server runs Rust network protocol 2633 and build 163794. Your game must match the protocol to join, and Steam applies that update.
What uptime does TT_Server show, and is it up?
Last seen 42 days 6 hours ago, TT_Server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 17 September 2026.
Tags
What do TT_Server's tags stand for?
Tags from TT_Server, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp5 (Max players): Player slots: 5; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature TT_Server?
The following Rust Server Analytics lists count TT_Server among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does TT_Server compare?
On player hours over seven days, TT_Server ranks #15,517, within the top – of ranked servers.
How many players does TT_Server carry?
TT_Server is offline at this refresh; the last contact was 42 days 6 hours ago.
Map and rules
How is TT_Server configured, and what rules apply?
Gather rate is not mentioned in the name of TT_Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for TT_Server?
A procedural map, generated by the game, runs on TT_Server.
How to join
How can a player join TT_Server?
In the Rust console (F1), enter client.connect 142.180.218.239:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.