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Drill-through Server detail

RustLeg

Offline 142.126.90.143:28015 checked 17d ago

Drill-through
FilterServeris RustLeg
Attributes
monthly wipes moddedcarbon
Last refreshed
Players now 1/ 31
7-day average 0 peak –
Rank #14,086 top 64%
Last wipe 18d ago monthly schedule
Next wipe 6d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 3% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct14 Oct19 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap7.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
6d 22hThu 5 Nov, 19:00 UTCFW force wipe
34d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:36 UTC18d ago 1 – running 0
Sun 11 Oct, 04:19 UTC18d ago 1 – 0.5 days 1
Sun 27 Sep, 01:39 UTC32d ago 1 halved by day 3 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 51 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 138 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 16 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 76 on average 108 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 73 on average 218 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 69 on average 358 / 1000

Quick answers

from the figures on this page

Wipe data

When does RustLeg wipe?

The force wipe is the only wipe for RustLeg, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 18 days 5 hours ago. A monthly wipe schedule is published in its tags.

Wipe day on RustLeg: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 3.

Server

What is the hosting location of RustLeg?

No region is published by RustLeg. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 142.126.90.143:28015.

What Rust build does RustLeg run?

Rust network protocol 2634 and build 167584 on Windows is the setup for RustLeg. Your game must match the protocol to join, and Steam applies that update.

What uptime does RustLeg show, and is it up?

The current status is offline for RustLeg, with the last sighting 17 days 5 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on RustLeg be read?

The game's server browser reads the tags RustLeg publishes: gmvanilla (Game mode): Survival on vanilla settings; mp31 (Max players): Player slots: 31; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RustLeg?

Among the Rust Server Analytics lists RustLeg fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does RustLeg hold in the server rankings?

Player hours for the last seven days place RustLeg at #14,086, in the top 64% of the ranked field.

What is the population of RustLeg?

RustLeg is offline at this refresh; the last contact was 17 days 5 hours ago.

Settings

How is RustLeg configured, and what rules apply?

The name of RustLeg does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

Connection

How do you connect to RustLeg?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 142.126.90.143:28015.

Server tags

what each one means

Published as mp31,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp31
Max players Player slots: 31.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.