Rust Server Analytics 50,841 players11,736 servers
All servers
Drill-through Server detail

Rust lifecycle test

Offline 141.94.64.178:48015 checked 2d ago

Drill-through
FilterServeris Rust lifecycle test
Attributes
Last refreshed
Players now 0/ 8
7-day average 0 peak –
Rank #15,349 top 69%
Last wipe 2d ago no schedule published
Next wipe 4d 4h Mon 2 Nov, 04:09 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 04:09 UTC, in 4d 4h. Every Monday at 04:09 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
4d 4hMon 2 Nov, 04:09 UTCits own
7d 18hThu 5 Nov, 19:00 UTCFW force wipe
11d 4hMon 9 Nov, 04:09 UTCits own
18d 4hMon 16 Nov, 04:09 UTCits own
25d 4hMon 23 Nov, 04:09 UTCits own
32d 4hMon 30 Nov, 04:09 UTCits own
35d 18hThu 3 Dec, 19:00 UTCFW force wipe
39d 4hMon 7 Dec, 04:09 UTCits own

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 04:09 UTC2d ago 0 – running 0
Mon 19 Oct, 04:08 UTC9d ago 0 – 7 days 0
Mon 12 Oct, 04:13 UTC16d ago 0 – 7 days 0
Mon 5 Oct, 04:08 UTC23d ago 0 – 7 days 0
Mon 28 Sep, 04:10 UTC30d ago 0 – 7 days 0
Mon 21 Sep, 04:05 UTC37d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 303 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 193 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 36 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 46 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 59 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust lifecycle test: what is it?

Rust lifecycle test follows a wipe rhythm of every Monday at 04:09 UTC. A wipe is scheduled for Monday 2 November at 04:09 UTC, according to this server's cycle. The current world dates from 2 days 19 hours.

On Rust lifecycle test, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does Rust lifecycle test sit?

A region is not published by Rust lifecycle test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 141.94.64.178:48015 is its address.

Which Rust version is Rust lifecycle test on?

On Linux, Rust lifecycle test runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Rust lifecycle test show, and is it up?

Offline at this refresh: Rust lifecycle test, last seen 2 days 19 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1%. 14 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Rust lifecycle test carry?

Tags from Rust lifecycle test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp8 (Max players): 8 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust lifecycle test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Rust lifecycle test fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Rust lifecycle test hold in the server rankings?

The seven-day player-hours rank for Rust lifecycle test is #15,349, inside the top 69% of all ranked servers.

At what level does Rust lifecycle test run its population?

No response from Rust lifecycle test at the latest check, with a last sighting 2 days 19 hours ago. The population has averaged 0 players over seven days.

Map and rules

How is Rust lifecycle test configured, and what rules apply?

Gather rate is not mentioned in the name of Rust lifecycle test. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rust lifecycle test?

Rust lifecycle test uses a procedural map, which the game generates.

How to join

What is the way onto Rust lifecycle test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 141.94.64.178:48015.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp8
Max players 8 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.