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Drill-through Server detail

ZZ-TEST-rust

Offline 141.227.170.83:32176 checked 25d ago

Drill-through
FilterServeris ZZ-TEST-rust
Attributes
Last refreshed
Players now 0/ 24
7-day average 0 peak –
Rank #16,000 top 70%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 226 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 33 / 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 20 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 18 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 35 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for ZZ-TEST-rust: what is it?

Too few wipes on record for ZZ-TEST-rust to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 12 hours.

Server

What is the hosting location of ZZ-TEST-rust?

No region appears in what ZZ-TEST-rust publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 141.227.170.83:32176.

What Rust build does ZZ-TEST-rust run?

On Linux, ZZ-TEST-rust runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam handles the update.

How reliable is ZZ-TEST-rust, and is it online now?

Last seen 25 days 17 hours ago, ZZ-TEST-rust now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 2 October 2026.

Tags

Which meanings do the tags on ZZ-TEST-rust carry?

Tags from ZZ-TEST-rust, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp24 (Max players): Capacity of 24 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature ZZ-TEST-rust?

These Rust Server Analytics lists include ZZ-TEST-rust: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does ZZ-TEST-rust compare?

Player hours for the last seven days place ZZ-TEST-rust at #16,000, in the top 70% of the ranked field.

What is the population of ZZ-TEST-rust?

ZZ-TEST-rust is offline at this refresh; the last contact was 25 days 17 hours ago.

Settings

What settings and rules does ZZ-TEST-rust use?

The name of ZZ-TEST-rust does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on ZZ-TEST-rust: which one is it?

The game generates a procedural map of size 2,000 with seed 1500 for ZZ-TEST-rust. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join ZZ-TEST-rust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 141.227.170.83:32176.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp24
Max players Capacity of 24 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.