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Drill-through Server detail

Steve's Server

Offline 14.8.106.192:28015 checked 40d ago

Drill-through
FilterServeris Steve's Server
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,391 no region published
Last wipe 106d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 145 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 131 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 19 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 16 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 46 / 200

Quick answers

from the figures on this page

Wipe data

When does Steve's Server wipe?

Too few wipes on record for Steve's Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 106 days 15 hours ago the current world was made.

Server

In which region does Steve's Server sit?

No region is published by Steve's Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 14.8.106.192:28015 is its address.

What Rust build does Steve's Server run?

On Windows, Steve's Server runs Rust network protocol 2631 and build 157753. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Steve's Server show, and is it up?

The current status is offline for Steve's Server, with the last sighting 40 days 12 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 18 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Steve's Server carry?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2631 (Protocol): Joining needs your game on protocol 2631; cs157753 (Build): Build number 157753; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Steve's Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Steve's Server?

The following Rust Server Analytics lists count Steve's Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Steve's Server hold in the server rankings?

The seven-day player-hours rank for Steve's Server is #15,391, inside the top – of all ranked servers.

What is the population of Steve's Server?

The last sighting of Steve's Server was 40 days 12 hours ago; it is offline at this refresh.

Settings

How is Steve's Server configured, and what rules apply?

The name of Steve's Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on Steve's Server: which one is it?

Steve's Server uses a procedural map, which the game generates.

How to join

What is the way onto Steve's Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 14.8.106.192:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2631,gmrust,cs157753,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2631
Protocol Joining needs your game on protocol 2631.
cs157753
Build Build number 157753.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.