ServerNameC
Offline 14.20.136.156:28015 checked 42d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 480 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 277 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 30 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 34 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 148 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 55 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ServerNameC: what is it?
The rhythm of ServerNameC cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 43 days 16 hours ago the current world was made.
Server details
What is the hosting location of ServerNameC?
No region is published by ServerNameC. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 14.20.136.156:28015.
What Rust build does ServerNameC run?
On Windows, ServerNameC runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam handles the update.
How reliable is ServerNameC, and is it online now?
The current status is offline for ServerNameC, with the last sighting 42 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 15 September 2026.
Tags
How should the tags on ServerNameC be read?
The game's server browser reads the tags ServerNameC publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature ServerNameC?
The following Rust Server Analytics lists count ServerNameC among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does ServerNameC hold in the server rankings?
The seven-day player-hours rank for ServerNameC is #14,121, inside the top – of all ranked servers.
At what level does ServerNameC run its population?
No response from ServerNameC at the latest check, with a last sighting 42 days 15 hours ago.
Settings
What settings and rules does ServerNameC use?
No gather rate is given in the name of ServerNameC. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on ServerNameC: which one is it?
The game generates a procedural map for ServerNameC.
How to join
How can a player join ServerNameC?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 14.20.136.156:28015.