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Drill-through Server detail

ServerNameC

Offline 14.20.132.17:28015 checked 46d ago

Drill-through
FilterServeris ServerNameC
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,187 no region published
Last wipe 46d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 366 / 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 457 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 980 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 53 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 964 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 32 / 250

Quick answers

from the figures on this page

Wipe data

The wipe schedule for ServerNameC: what is it?

With too few of its wipes on record, ServerNameC's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 46 days 1 hours ago.

Server details

Which location hosts ServerNameC?

No region is published by ServerNameC. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 14.20.132.17:28015.

Which Rust version is ServerNameC on?

Rust network protocol 2633 and build 163794 on Windows is the setup for ServerNameC. Your game must match the protocol to join, and Steam applies that update.

How reliable is ServerNameC, and is it online now?

Offline at this refresh: ServerNameC, last seen 46 days 1 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on ServerNameC be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags ServerNameC publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature ServerNameC?

The following Rust Server Analytics lists count ServerNameC among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does ServerNameC compare?

The seven-day player-hours rank for ServerNameC is #15,187, inside the top – of all ranked servers.

How many players does ServerNameC carry?

The last sighting of ServerNameC was 46 days 1 hours ago; it is offline at this refresh.

Settings

What settings and rules does ServerNameC use?

The name of ServerNameC does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on ServerNameC: which one is it?

The game generates a procedural map for ServerNameC.

How to join

How do you connect to ServerNameC?

In the Rust console (F1), enter client.connect 14.20.132.17:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.