ServerNameC
Offline 14.20.132.17:28015 checked 46d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 366 / 425 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 457 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 980 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 53 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 964 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 32 / 250 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for ServerNameC: what is it?
With too few of its wipes on record, ServerNameC's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 46 days 1 hours ago.
Server details
Which location hosts ServerNameC?
No region is published by ServerNameC. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 14.20.132.17:28015.
Which Rust version is ServerNameC on?
Rust network protocol 2633 and build 163794 on Windows is the setup for ServerNameC. Your game must match the protocol to join, and Steam applies that update.
How reliable is ServerNameC, and is it online now?
Offline at this refresh: ServerNameC, last seen 46 days 1 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
How should the tags on ServerNameC be read?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags ServerNameC publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature ServerNameC?
The following Rust Server Analytics lists count ServerNameC among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does ServerNameC compare?
The seven-day player-hours rank for ServerNameC is #15,187, inside the top – of all ranked servers.
How many players does ServerNameC carry?
The last sighting of ServerNameC was 46 days 1 hours ago; it is offline at this refresh.
Settings
What settings and rules does ServerNameC use?
The name of ServerNameC does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.
The map on ServerNameC: which one is it?
The game generates a procedural map for ServerNameC.
How to join
How do you connect to ServerNameC?
In the Rust console (F1), enter client.connect 14.20.132.17:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.