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Drill-through Server detail

LinuxGSM rebuilt parity test

Offline 14.1.89.24:28125 checked 18d ago

Drill-through
FilterServeris LinuxGSM rebuilt parity test
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,863 top 72%
Last wipe 18d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 713 / 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 57 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 101 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 409 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 212 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 176 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does LinuxGSM rebuilt parity test wipe?

With too few of its wipes on record, LinuxGSM rebuilt parity test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 18 days 11 hours ago.

Server

What is the hosting location of LinuxGSM rebuilt parity test?

No region is published by LinuxGSM rebuilt parity test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 14.1.89.24:28125.

Which Rust version is LinuxGSM rebuilt parity test on?

On Linux, LinuxGSM rebuilt parity test runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam handles the update.

Is LinuxGSM rebuilt parity test up, and how steady is its uptime?

Offline at this refresh: LinuxGSM rebuilt parity test, last seen 18 days 6 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 9 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do LinuxGSM rebuilt parity test's tags stand for?

Tags from LinuxGSM rebuilt parity test, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does LinuxGSM rebuilt parity test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include LinuxGSM rebuilt parity test: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does LinuxGSM rebuilt parity test sit among Rust servers?

On player hours over seven days, LinuxGSM rebuilt parity test ranks #15,863, within the top 72% of ranked servers.

At what level does LinuxGSM rebuilt parity test run its population?

LinuxGSM rebuilt parity test is offline at this refresh; the last contact was 18 days 6 hours ago.

Settings

What settings and rules does LinuxGSM rebuilt parity test use?

No gather rate is given in the name of LinuxGSM rebuilt parity test. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on LinuxGSM rebuilt parity test: which one is it?

The game generates a procedural map for LinuxGSM rebuilt parity test.

Connection

How do you connect to LinuxGSM rebuilt parity test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 14.1.89.24:28125.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167231
Build Game build: 167231.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.