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Drill-through Server detail

Reproductionrebuilt

Offline 14.1.89.24:28115 checked 18d ago

Drill-through
FilterServeris Reproductionrebuilt
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,863 top 72%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 05:42 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 673 / 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 433 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 40 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 54 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 230 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 127 / 175

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Reproductionrebuilt wipe?

The rhythm of Reproductionrebuilt cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 19 days 7 hours ago.

On Reproductionrebuilt, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of Reproductionrebuilt?

No region is published by Reproductionrebuilt. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 14.1.89.24:28115.

Which Rust version is Reproductionrebuilt on?

On Windows, Reproductionrebuilt runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam handles the update.

Is Reproductionrebuilt up, and how steady is its uptime?

Last seen 18 days 22 hours ago, Reproductionrebuilt now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 9 October 2026.

Lists and tags

What do Reproductionrebuilt's tags stand for?

Tags from Reproductionrebuilt, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Reproductionrebuilt appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Reproductionrebuilt fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Reproductionrebuilt hold in the server rankings?

The seven-day player-hours rank for Reproductionrebuilt is #15,863, inside the top 72% of all ranked servers.

How many players does Reproductionrebuilt carry?

The last sighting of Reproductionrebuilt was 18 days 22 hours ago; it is offline at this refresh.

Map and rules

How is Reproductionrebuilt configured, and what rules apply?

The name of Reproductionrebuilt does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Reproductionrebuilt: which one is it?

Reproductionrebuilt uses a procedural map, which the game generates.

Connection

What is the way onto Reproductionrebuilt?

In the Rust console (F1), enter client.connect 14.1.89.24:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167231
Build The game build is 167231.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.