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Drill-through Server detail

GCN Community Server

Offline 139.99.142.189:23173 checked 5d ago

Drill-through
FilterServeris GCN Community Server
Attributes
vanilla
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,383 top 70%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct10 Oct16 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:19 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 501 on average 829 / 850
Rustoria.co - EU Main EU · groups of 16+ · weekly · 347 on average 55 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 342 on average 131 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 474 / 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 281 on average 291 / 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 258 on average 215 / 300

Quick answers

from the figures on this page

Wipe cycle

When does GCN Community Server wipe?

Too few wipes on record for GCN Community Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 25 days 17 hours ago the current world was made.

On GCN Community Server, what happens on wipe day?

Recent wipes averaged a busiest count of 3 players. Peak population for the latest wipe came 4 hours after it began.

Server details

Which location hosts GCN Community Server?

A region is not published by GCN Community Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 139.99.142.189:23173.

What Rust build does GCN Community Server run?

On Linux, GCN Community Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

What uptime does GCN Community Server show, and is it up?

The current status is offline for GCN Community Server, with the last sighting 5 days 9 hours ago. Uptime over the last full days (7) was 35%, or 58 of 168 hours. 29 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on GCN Community Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules are the tags GCN Community Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature GCN Community Server?

These Rust Server Analytics lists include GCN Community Server: Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does GCN Community Server compare?

On player hours over seven days, GCN Community Server ranks #15,383, within the top 70% of ranked servers.

How many players does GCN Community Server carry?

No response from GCN Community Server at the latest check, with a last sighting 5 days 9 hours ago. Averaged across seven days, the population is 0 players.

Map and rules

What are the settings on GCN Community Server, and its rules?

Gather rate is not mentioned in the name of GCN Community Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on GCN Community Server: which one is it?

A procedural map of size 3,000 with seed 50000, generated by the game, runs on GCN Community Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join GCN Community Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 139.99.142.189:23173. https://tygatti.com is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.