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Drill-through Server detail

LinuxGSM

Offline 139.227.20.239:28015 checked 38d ago

Drill-through
FilterServeris LinuxGSM
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,426 no region published
Last wipe 38d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 169 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 108 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 16 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 16 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 21 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for LinuxGSM: what is it?

The rhythm of LinuxGSM cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 38 days 8 hours.

Server details

What is the hosting location of LinuxGSM?

No region appears in what LinuxGSM publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 139.227.20.239:28015.

Which Rust version is LinuxGSM on?

Rust network protocol 2633 and build 164530 on Linux is the setup for LinuxGSM. Joining requires the same protocol on your game; Steam handles the update.

How reliable is LinuxGSM, and is it online now?

Last seen 38 days 8 hours ago, LinuxGSM now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 20 September 2026.

Lists and tags

Which meanings do the tags on LinuxGSM carry?

Tags from LinuxGSM, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature LinuxGSM?

These Rust Server Analytics lists include LinuxGSM: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does LinuxGSM sit among Rust servers?

The seven-day player-hours rank for LinuxGSM is #15,426, inside the top – of all ranked servers.

At what level does LinuxGSM run its population?

LinuxGSM is offline at this refresh; the last contact was 38 days 8 hours ago.

Map and rules

What settings and rules does LinuxGSM use?

Gather rate is not mentioned in the name of LinuxGSM. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for LinuxGSM?

A procedural map, generated by the game, runs on LinuxGSM.

Connection

How can a player join LinuxGSM?

In the Rust console (F1), enter client.connect 139.227.20.239:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164530
Build Game build: 164530.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.