Test server
Online 138.64.100.50:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:51 UTC10h ago | – | – | running | 1 |
| Sun 18 Oct, 06:16 UTC10d ago | 1 | – | 10.3 days | 1 |
| Sun 11 Oct, 14:02 UTC17d ago | 1 | – | 6.7 days | 0 |
| Sat 10 Oct, 12:37 UTC18d ago | 1 | – | 1.1 days | 0 |
| Fri 2 Oct, 05:58 UTC26d ago | 1 | halved by day 2 | 8.3 days | 0 |
| Sat 26 Sep, 11:25 UTC32d ago | 3 | halved by day 1 | 5.8 days | 2 |
| Fri 25 Sep, 12:57 UTC33d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 324 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 217 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 35 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 57 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 73 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Test server: what is it?
With irregular wipe times, Test server offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 17 hours ago the current world was made.
Wipe day on Test server: what should you expect?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1.5 when it didn't hold.
Server
In which region does Test server sit?
No region appears in what Test server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 138.64.100.50:28015.
Which Rust version is Test server on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Test server. The protocol has to match before you can join; Steam updates it automatically.
Is Test server up, and how steady is its uptime?
Test server reports online at the current check. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 25 September 2026.
Lists and tags
How should the tags on Test server be read?
Tags from Test server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Test server?
Among the Rust Server Analytics lists Test server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Test server hold in the server rankings?
Player hours for the last seven days place Test server at #13,117, in the top 59% of the ranked field.
At what level does Test server run its population?
Population at the current refresh: 1 players on Test server, against 10 slots. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 13:00 UTC with 1 players.
Settings
How is Test server configured, and what rules apply?
No gather rate is given in the name of Test server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.
The map on Test server: which one is it?
The game generates a procedural map for Test server.
How to join
What is the way onto Test server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 138.64.100.50:28015.