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Drill-through Server detail

JMS

Online 138.255.7.181:28015 checked 1h ago

Drill-through
FilterServeris JMS
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak 1
Rank #9,568 top 43%
Last wipe 17d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep13 Oct17 Oct20 Oct24 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:06 UTC17d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 550 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 255 / 300

Quick answers

from the figures on this page

Wipe data

When does JMS wipe?

The rhythm of JMS cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 17 days ago the current world was made.

Wipe day on JMS: what should you expect?

The average busiest count over recent wipes is 2 players. 26 hours after the latest wipe the crowd peaked.

Server

Which location hosts JMS?

A region is not published by JMS. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 138.255.7.181:28015 is its address.

Which Rust version is JMS on?

On Windows, JMS runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is JMS up, and how steady is its uptime?

JMS reports online at the current check. About 4 days 22 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on JMS stable?

Over 48 hours the average held at 97 server fps, and the minimum was 81. Buildings, deployables and all other world objects brought the entity total to 106,649. Peak memory was 4,207 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do JMS's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags JMS publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does JMS appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists JMS fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does JMS hold in the server rankings?

Player hours for the last seven days place JMS at #9,568, in the top 43% of the ranked field.

At what level does JMS run its population?

JMS holds 0 players of its 20 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 00:00 UTC, at an average of 1 players.

Settings

How is JMS configured, and what rules apply?

No gather rate is given in the name of JMS. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on JMS: which one is it?

The game generates a procedural map of size 4,250 with seed 477406466 for JMS. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto JMS?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 138.255.7.181:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players 20 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.