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Drill-through Server detail

TestServerSolo

Offline 138.219.94.130:28015 checked 27d ago

Drill-through
FilterServeris TestServerSolo
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #13,797 top 60%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:07 UTC27d ago 1 – running 0
Thu 1 Oct, 18:19 UTC FW27d ago 1 – 0.9 days 1
Thu 1 Oct, 11:27 UTC28d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 381 / 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 466 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 986 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 58 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 984 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 27 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TestServerSolo wipe?

The next wipe on TestServerSolo cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 27 days ago the current world was made.

On TestServerSolo, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts TestServerSolo?

No region is published by TestServerSolo. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 138.219.94.130:28015.

What Rust build does TestServerSolo run?

Rust network protocol 2634 and build 166586 on Windows is the setup for TestServerSolo. The protocol has to match before you can join; Steam updates it automatically.

How reliable is TestServerSolo, and is it online now?

The current status is offline for TestServerSolo, with the last sighting 27 days ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 29 September 2026.

Lists and tags

What do TestServerSolo's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166586 (Build): Build number 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags TestServerSolo publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature TestServerSolo?

Among the Rust Server Analytics lists TestServerSolo fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does TestServerSolo sit among Rust servers?

On player hours over seven days, TestServerSolo ranks #13,797, within the top 60% of ranked servers.

How many players does TestServerSolo carry?

TestServerSolo is offline at this refresh; the last contact was 27 days ago.

Map and rules

What are the settings on TestServerSolo, and its rules?

Gather rate is not mentioned in the name of TestServerSolo. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for TestServerSolo?

TestServerSolo uses a procedural map, which the game generates.

Connection

How can a player join TestServerSolo?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 138.219.94.130:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166586
Build Build number 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.