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Drill-through Server detail

Test_Dev_Server_Neruxnetzwerk

Offline 138.201.226.233:28023 checked 45d ago

Drill-through
FilterServeris Test_Dev_Server_Neruxnetzwerk
Attributes
carbon
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,149 no region published
Last wipe 54d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 158 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 101 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 16 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 12 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 17 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Test_Dev_Server_Neruxnetzwerk wipe?

With too few of its wipes on record, Test_Dev_Server_Neruxnetzwerk's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 54 days 11 hours ago.

Server

Which location hosts Test_Dev_Server_Neruxnetzwerk?

A region is not published by Test_Dev_Server_Neruxnetzwerk. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 138.201.226.233:28023 is its address.

What Rust build does Test_Dev_Server_Neruxnetzwerk run?

The platform is Linux, with Rust network protocol 2633 and build 162929 running on Test_Dev_Server_Neruxnetzwerk. Your game must match the protocol to join, and Steam applies that update.

How reliable is Test_Dev_Server_Neruxnetzwerk, and is it online now?

The current status is offline for Test_Dev_Server_Neruxnetzwerk, with the last sighting 45 days 9 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

How should the tags on Test_Dev_Server_Neruxnetzwerk be read?

Tags from Test_Dev_Server_Neruxnetzwerk, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Test_Dev_Server_Neruxnetzwerk appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Test_Dev_Server_Neruxnetzwerk: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

Player numbers

What position does Test_Dev_Server_Neruxnetzwerk hold in the server rankings?

Player hours for the last seven days place Test_Dev_Server_Neruxnetzwerk at #15,149, in the top – of the ranked field.

What is the population of Test_Dev_Server_Neruxnetzwerk?

No response from Test_Dev_Server_Neruxnetzwerk at the latest check, with a last sighting 45 days 9 hours ago.

Settings

What settings and rules does Test_Dev_Server_Neruxnetzwerk use?

No gather rate is given in the name of Test_Dev_Server_Neruxnetzwerk. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Test_Dev_Server_Neruxnetzwerk: which one is it?

A procedural map, generated by the game, runs on Test_Dev_Server_Neruxnetzwerk.

How to join

How do you connect to Test_Dev_Server_Neruxnetzwerk?

In the Rust console (F1), enter client.connect 138.201.226.233:28023. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs162929
Build Game build: 162929.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.