Test Server
Offline 138.199.34.155:28015 checked 43d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 147 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 18 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 38 / 200 |
Quick answers
from the figures on this pageWipe data
When does Test Server wipe?
With too few of its wipes on record, Test Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 55 days 9 hours ago the current world was made.
Server details
What is the hosting location of Test Server?
A region is not published by Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 138.199.34.155:28015 is its address.
Which Rust version is Test Server on?
Rust network protocol 2633 and build 162929 on Windows is the setup for Test Server. Your game must match the protocol to join, and Steam applies that update.
Is Test Server up, and how steady is its uptime?
The current status is offline for Test Server, with the last sighting 43 days 5 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 15 September 2026.
Lists and tags
How should the tags on Test Server be read?
The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Test Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Test Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Test Server compare?
Player hours for the last seven days place Test Server at #13,334, in the top – of the ranked field.
What is the population of Test Server?
Test Server is offline at this refresh; the last contact was 43 days 5 hours ago.
Map and rules
What settings and rules does Test Server use?
No gather rate is given in the name of Test Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.
The map on Test Server: which one is it?
A procedural map, generated by the game, runs on Test Server.
How to join
What is the way onto Test Server?
In the Rust console (F1), enter client.connect 138.199.34.155:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.