Test Server
Offline 138.199.34.152:28015 checked 37d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 468 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 280 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 40 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 34 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 84 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 104 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Test Server wipe?
The rhythm of Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 55 days 2 hours ago.
Server
What is the hosting location of Test Server?
No region appears in what Test Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 138.199.34.152:28015.
Which Rust version is Test Server on?
The platform is Windows, with Rust network protocol 2633 and build 162929 running on Test Server. Your game must match the protocol to join, and Steam applies that update.
Is Test Server up, and how steady is its uptime?
The current status is offline for Test Server, with the last sighting 37 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 18 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Test Server carry?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags Test Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Test Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Test Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Test Server compare?
Player hours for the last seven days place Test Server at #15,463, in the top – of the ranked field.
What is the population of Test Server?
Test Server is offline at this refresh; the last contact was 37 days 23 hours ago.
Map and rules
What settings and rules does Test Server use?
Gather rate is not mentioned in the name of Test Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.
The map on Test Server: which one is it?
The game generates a procedural map for Test Server.
How to join
How do you connect to Test Server?
In the Rust console (F1), enter client.connect 138.199.34.152:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.