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Drill-through Server detail

Test Server

Offline 138.199.34.140:28015 checked 36d ago

Drill-through
FilterServeris Test Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,472 top 67%
Last wipe 55d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 160 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 95 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 17 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 15 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 17 / 200

Quick answers

from the figures on this page

Wipe data

When does Test Server wipe?

With too few of its wipes on record, Test Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 55 days 7 hours ago.

Server

What is the hosting location of Test Server?

No region appears in what Test Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 138.199.34.140:28015 is its address.

Which Rust version is Test Server on?

The platform is Windows, with Rust network protocol 2633 and build 162929 running on Test Server. Your game must match the protocol to join, and Steam applies that update.

Is Test Server up, and how steady is its uptime?

The current status is offline for Test Server, with the last sighting 36 days 2 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 19 September 2026.

Lists and tags

How should the tags on Test Server be read?

Tags from Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Test Server?

These Rust Server Analytics lists include Test Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Test Server compare?

The seven-day player-hours rank for Test Server is #15,472, inside the top 67% of all ranked servers.

How many players does Test Server carry?

Test Server is offline at this refresh; the last contact was 36 days 2 hours ago.

Map and rules

How is Test Server configured, and what rules apply?

Gather rate is not mentioned in the name of Test Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC off.

The map on Test Server: which one is it?

Test Server uses a procedural map, which the game generates.

How to join

How can a player join Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 138.199.34.140:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs162929
Build The game build is 162929.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.