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Drill-through Server detail

TEST

Offline 138.124.85.71:28015 checked 22d ago

Drill-through
FilterServeris TEST
Attributes
teams off hardcore
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,799 top 66%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:01 UTC26d ago 1 – running 0
Fri 18 Sep, 11:08 UTC39d ago 1 held half 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 9 on average 7 / 200
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average 1 / 400
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average 1 / 400
Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average 4 / 75
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average 4 / 100
Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average 1 / 150

Quick answers

from the figures on this page

Wipe data

The wipe schedule for TEST: what is it?

The rhythm of TEST cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 3 hours ago the current world was made.

On TEST, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

Which location hosts TEST?

No region appears in what TEST publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 138.124.85.71:28015.

Which Rust version is TEST on?

The platform is Windows, with Rust network protocol 2634 and build 166494 running on TEST. The protocol has to match before you can join; Steam updates it automatically.

Is TEST up, and how steady is its uptime?

The current status is offline for TEST, with the last sighting 22 days 9 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

What do TEST's tags stand for?

Tags from TEST, as read by the game's server browser, are: gmhardcore (Game mode): The tougher ruleset, hardcore; mp10 (Max players): Player slots: 10; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TEST appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include TEST: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Player numbers

Where does TEST sit among Rust servers?

On player hours over seven days, TEST ranks #14,799, within the top 66% of ranked servers.

At what level does TEST run its population?

The last sighting of TEST was 22 days 9 hours ago; it is offline at this refresh.

Map and rules

How is TEST configured, and what rules apply?

The name of TEST does not state a gather rate. Group limit: not published. hardcore is the game mode, Facepunch's most difficult mode. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TEST?

The game generates a procedural map for TEST.

How to join

How can a player join TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 138.124.85.71:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0

Game

gmhardcore
Game mode The tougher ruleset, hardcore.
mp10
Max players Player slots: 10.
ts0
Group limit Team play is disabled.
v2634
Protocol To join, your game version must match protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.