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Drill-through Server detail

TEST

Offline 138.124.15.73:28015 checked 11d ago

Drill-through
FilterServeris TEST
Attributes
teams off hardcore
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #14,137 top 65%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 9 on average 4 / 200
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average 0 / 400
Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average 3 / 75
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average 0 / 100
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average 5 / 400
Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average 0 / 150

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TEST wipe?

The rhythm of TEST cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 27 days 3 hours ago.

Server details

Which location hosts TEST?

No region appears in what TEST publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 138.124.15.73:28015 is its address.

Which Rust version is TEST on?

The platform is Windows, with Rust network protocol 2634 and build 166494 running on TEST. The protocol has to match before you can join; Steam updates it automatically.

Is TEST up, and how steady is its uptime?

Offline at this refresh: TEST, last seen 11 days 23 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 October 2026.

Tags

How should the tags on TEST be read?

The game's server browser reads the tags TEST publishes: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp10 (Max players): Capacity of 10 slots; ts0 (Group limit): Teams are not enabled; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Build number 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TEST appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count TEST among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Player numbers

Against other Rust servers, how does TEST compare?

The seven-day player-hours rank for TEST is #14,137, inside the top 65% of all ranked servers.

At what level does TEST run its population?

No response from TEST at the latest check, with a last sighting 11 days 23 hours ago.

Map and rules

What settings and rules does TEST use?

Gather rate is not mentioned in the name of TEST. Group limit: not published. hardcore is the game mode, The hardest mode from Facepunch. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TEST?

A procedural map, generated by the game, runs on TEST.

How to join

How can a player join TEST?

In the Rust console (F1), enter client.connect 138.124.15.73:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp10
Max players Capacity of 10 slots.
ts0
Group limit Teams are not enabled.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166494
Build Build number 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.