TEST
Offline 138.124.15.73:28015 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Reddit.com/r/PlayRust - EU Hardcore | EU · no group limit · 9 on average | 4 / 200 |
| [EU] Facepunch Hardcore 1 | EU · no group limit · monthly · 7 on average | 0 / 400 |
| Rustopia.gg - US Hardcore Trio | NA · no group limit · weekly · 4 on average | 3 / 75 |
| Rustafied.com - AU Hardcore | OC · no group limit · weekly · 4 on average | 0 / 100 |
| [US East] Facepunch Hardcore 1 | NA · no group limit · monthly · 4 on average | 5 / 400 |
| Rusticated.com - EU Hardcore Trio | Thursday Wipes | EU · no group limit · weekly · 4 on average | 0 / 150 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TEST wipe?
The rhythm of TEST cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 27 days 3 hours ago.
Server details
Which location hosts TEST?
No region appears in what TEST publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 138.124.15.73:28015 is its address.
Which Rust version is TEST on?
The platform is Windows, with Rust network protocol 2634 and build 166494 running on TEST. The protocol has to match before you can join; Steam updates it automatically.
Is TEST up, and how steady is its uptime?
Offline at this refresh: TEST, last seen 11 days 23 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 October 2026.
Tags
How should the tags on TEST be read?
The game's server browser reads the tags TEST publishes: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp10 (Max players): Capacity of 10 slots; ts0 (Group limit): Teams are not enabled; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Build number 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TEST appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TEST among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Player numbers
Against other Rust servers, how does TEST compare?
The seven-day player-hours rank for TEST is #14,137, inside the top 65% of all ranked servers.
At what level does TEST run its population?
No response from TEST at the latest check, with a last sighting 11 days 23 hours ago.
Map and rules
What settings and rules does TEST use?
Gather rate is not mentioned in the name of TEST. Group limit: not published. hardcore is the game mode, The hardest mode from Facepunch. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for TEST?
A procedural map, generated by the game, runs on TEST.
How to join
How can a player join TEST?
In the Rust console (F1), enter client.connect 138.124.15.73:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.