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Serradinha BattleField Bots Tests

Online 137.74.172.22:28015 checked 9m ago

Drill-through
FilterServeris Serradinha BattleField Bots Tests
Attributes
quad moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #14,886 top 67%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 67% of all ranked servers, and #611 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:31 UTC2d ago 1 – running 0
Wed 21 Oct, 15:46 UTC6d ago 1 halved by day 2 4.2 days 0
Tue 20 Oct, 08:22 UTC7d ago 1 – 1.3 days 0
Mon 19 Oct, 14:43 UTC8d ago 1 – 0.7 days 0
Sun 18 Oct, 09:02 UTC9d ago 1 – 1.2 days 0
Fri 16 Oct, 17:14 UTC11d ago 1 – 1.7 days 0
Fri 16 Oct, 09:02 UTC11d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) NA · quad · 100x · weekly · 2 on average 4 / 200
#1 TITANRUST [X20/X50|MAX4|TP|KITS|ДЛЯ НОВИЧКОВ] EU · quad · 20x · weekly · 2 on average 2 / 200
【极光】100000000倍|枪战|礼包|建造|新手入门 EA · groups of 16+ · 18 on average 28 / 200
【星云】10000倍|爆枪|秒造|全解|礼包|新手入门 EA · groups of 16+ · 15 on average 18 / 200
[EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAP EU · trio · 2x · weekly · 3 on average 0 / 40
#1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP EU · trio · 5x · weekly · 64 on average 59 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Serradinha BattleField Bots Tests: what is it?

The next wipe on Serradinha BattleField Bots Tests cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 2 days 9 hours ago the current world was made.

On Serradinha BattleField Bots Tests, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 2 when it didn't hold.

Server details

In which region does Serradinha BattleField Bots Tests sit?

No region is published by Serradinha BattleField Bots Tests. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 137.74.172.22:28015.

What Rust build does Serradinha BattleField Bots Tests run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Serradinha BattleField Bots Tests. Your game must match the protocol to join, and Steam applies that update.

How reliable is Serradinha BattleField Bots Tests, and is it online now?

As of the latest refresh, Serradinha BattleField Bots Tests is online. The uptime it reports puts the last restart at about 2 days 7 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 15 October 2026 is when Rust Server Analytics first recorded it.

Does Serradinha BattleField Bots Tests perform well?

Over 48 hours the average held at 87 server fps, and the minimum was 60. Entity count reached 69,213, covering buildings, deployables and the rest of the world. Memory use reached 3,339 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Serradinha BattleField Bots Tests be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags Serradinha BattleField Bots Tests publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Serradinha BattleField Bots Tests appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Serradinha BattleField Bots Tests fits are: Modded Rust servers: live data and Rust battlefield servers. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 3 days.

Population

What position does Serradinha BattleField Bots Tests hold in the server rankings?

The seven-day player-hours rank for Serradinha BattleField Bots Tests is #14,886, inside the top 67% of all ranked servers. The quad segment places it at #611.

What is the population of Serradinha BattleField Bots Tests?

Population at the current refresh: 0 players on Serradinha BattleField Bots Tests, against 50 slots. The seven-day mean is 0 players, against a peak of 1.

Map and rules

What settings and rules does Serradinha BattleField Bots Tests use?

Gather rate is not mentioned in the name of Serradinha BattleField Bots Tests. A maximum of 4 players per group is set (quad). survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map for Serradinha BattleField Bots Tests?

Serradinha BattleField Bots Tests uses a procedural map of size 3,500 with seed 572989711, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto Serradinha BattleField Bots Tests?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 137.74.172.22:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts4,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts4
Group limit The cap is 4 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.