Atomic Dong | 15x PVE | Mutually Assured Construction
Offline 136.50.79.148:28015 checked 8d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:12 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] RustAfterDark | PVE | 15x RESOURCES | EVENTS | KITS | NA · groups of 12+ · 15x · monthly · 1 on average | 1 / 50 |
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 341 on average | 429 / 450 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 178 on average | 69 / 200 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 178 on average | 113 / 150 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 150 on average | 157 / 400 |
| [LATAM] LUNARUST X10 | 21/10 Wipe | SA · groups of 8+ · 10x · weekly · 84 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Atomic Dong | 15x PVE | Mutually Assured Construction wipe?
With too few of its wipes on record, Atomic Dong | 15x PVE | Mutually Assured Construction's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 8 hours ago.
On Atomic Dong | 15x PVE | Mutually Assured Construction, what happens on wipe day?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.
Server details
In which region does Atomic Dong | 15x PVE | Mutually Assured Construction sit?
A region is not published by Atomic Dong | 15x PVE | Mutually Assured Construction. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 136.50.79.148:28015.
Which Rust version is Atomic Dong | 15x PVE | Mutually Assured Construction on?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on Atomic Dong | 15x PVE | Mutually Assured Construction. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Atomic Dong | 15x PVE | Mutually Assured Construction, and is it online now?
Last seen 8 days 13 hours ago, Atomic Dong | 15x PVE | Mutually Assured Construction now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
Which meanings do the tags on Atomic Dong | 15x PVE | Mutually Assured Construction carry?
The game's server browser reads the tags Atomic Dong | 15x PVE | Mutually Assured Construction publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Atomic Dong | 15x PVE | Mutually Assured Construction appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Atomic Dong | 15x PVE | Mutually Assured Construction among their servers: Rust servers with a gather rate above 10x and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Population
Against other Rust servers, how does Atomic Dong | 15x PVE | Mutually Assured Construction compare?
The seven-day player-hours rank for Atomic Dong | 15x PVE | Mutually Assured Construction is #15,330, inside the top 69% of all ranked servers.
What is the population of Atomic Dong | 15x PVE | Mutually Assured Construction?
Atomic Dong | 15x PVE | Mutually Assured Construction is offline at this refresh; the last contact was 8 days 13 hours ago.
Map and rules
What settings and rules does Atomic Dong | 15x PVE | Mutually Assured Construction use?
15x gathering is what Atomic Dong | 15x PVE | Mutually Assured Construction states in its name. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
The map on Atomic Dong | 15x PVE | Mutually Assured Construction: which one is it?
Atomic Dong | 15x PVE | Mutually Assured Construction uses a procedural map, which the game generates.
How to join
How can a player join Atomic Dong | 15x PVE | Mutually Assured Construction?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.50.79.148:28015.