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Drill-through Server detail

Local Test

Offline 136.33.51.113:28015 checked 27d ago

Drill-through
FilterServeris Local Test
Attributes
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,967 top 59%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:34 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 547 on average 629 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 478 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average 62 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average 43 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average 143 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average 260 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Local Test: what is it?

The rhythm of Local Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 2 hours.

Wipe day on Local Test: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

In which region does Local Test sit?

No region appears in what Local Test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 136.33.51.113:28015.

Which Rust version is Local Test on?

Rust network protocol 2633 and build 165217 on Windows is the setup for Local Test. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Local Test show, and is it up?

The current status is offline for Local Test, with the last sighting 27 days ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Tags

What do Local Test's tags stand for?

Tags from Local Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Local Test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Local Test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Local Test compare?

On player hours over seven days, Local Test ranks #13,967, within the top 59% of ranked servers.

How many players does Local Test carry?

Local Test is offline at this refresh; the last contact was 27 days ago.

Settings

How is Local Test configured, and what rules apply?

The name of Local Test does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way onto Local Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.33.51.113:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.