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Drill-through Server detail

ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho

Online EU 136.243.156.199:28035 checked 6m ago

Drill-through
FilterServeris ausRUSTen #2 |PvE|Raidable Bases|Defendab…
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 4
Rank #4,420 top 20% · #1563 in EU
Last wipe 26d ago monthly schedule
Next wipe 8d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
8d 22hThu 5 Nov, 19:00 UTCFW force wipe
36d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:37 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 145 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 46 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average 11 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 57 on average 225 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 54 on average 376 / 700

Quick answers

from the figures on this page

Wipe data

The wipe schedule for ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho: what is it?

Once a month ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 2 hours ago the current world was made. Its tags state a wipe schedule of one month.

On ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, what happens on wipe day?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 26 hours in.

Server

What is the hosting location of ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

The EU tag on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 136.243.156.199:28035.

Which Rust version is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. The protocol has to match before you can join; Steam updates it automatically.

How reliable is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, and is it online now?

As of the latest refresh, ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is online. The uptime it reports puts the last restart at about 13 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho stable?

Over 48 hours the average held at 74 server fps, and the minimum was 6. At its highest the entity count was 133,872, including buildings, deployables and all else. At its highest, memory use was 5,549 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho be read?

gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe are the tags ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Among the Rust Server Analytics lists ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho fits are: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho hold in the server rankings?

ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho holds #4,420 on seven-day player hours and #1,563 in Europe, inside the top 20% of the ranked field.

At what level does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run its population?

Population at the current refresh: 0 players on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, against 100 slots. Seven-day figures: an average of 0 players and a peak of 4. Across the last 48 hours, 21:00 UTC shows the highest average: 1 players.

Map and rules

What settings and rules does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho use?

The name of ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

The game generates a procedural map of size 4,500 with seed 531684005 for ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.243.156.199:28035. Find it online at https://discord.com/invite/CnSvq2XqYf.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.