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Drill-through Server detail

Manc PVE TEST 10x | Monthly | Custom Vehicles

Offline EU 136.243.156.199:28015 checked 21d ago

Drill-through
FilterServeris Manc PVE TEST 10x | Monthly | Custom Vehicles
Attributes
10x monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,947 top 72% · #2509 in EU
Last wipe 26d ago monthly schedule
Next wipe 7d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
35d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:48 UTC26d ago 1 – running 0
Wed 30 Sep, 20:36 UTC28d ago 1 halved by day 1 2.2 days 0
Sat 26 Sep, 21:45 UTC32d ago 1 halved by day 1 4 days 0
Wed 23 Sep, 22:00 UTC35d ago 2 halved by day 1 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Enchanted.gg EU 10x PvE | No Raiding/Killing | Noob Friendly EU · groups of 30+ · 10x · monthly · 6 on average 1 / 50
SLAYERS.GG 10x PVE EU ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BAS EU · groups of 10+ · 10x · monthly · 3 on average 0 / 100
NOVΛ PVE 10X|Crafting|Skills|R-Bases|EpicLoot|Kits|2XP|Legenda EU · groups of 8+ · 10x · monthly · 3 on average 0 / 100
[RU][PVE] qwerty : x10 ; Quests ; SkillTree EU · groups of 10+ · 10x · monthly · 2 on average 2 / 50
HQM.GG EU 10x PVE Monthly - Skins - Shop - TP - Quests - Kits EU · groups of 10+ · 10x · monthly · 2 on average 1 / 120
[EU] Maximo's 10x PvE | No Raids-Noob Friendly-Drugs EU · groups of 8+ · 10x · monthly · 2 on average 1 / 50

Quick answers

from the figures on this page

Wipe data

When does Manc PVE TEST 10x | Monthly | Custom Vehicles wipe?

Once a month Manc PVE TEST 10x | Monthly | Custom Vehicles wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 2 hours ago the current world was made. A monthly wipe schedule is published in its tags.

On Manc PVE TEST 10x | Monthly | Custom Vehicles, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server details

What is the hosting location of Manc PVE TEST 10x | Monthly | Custom Vehicles?

In Europe, according to its EU tag, sits Manc PVE TEST 10x | Monthly | Custom Vehicles. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 136.243.156.199:28015.

Which Rust version is Manc PVE TEST 10x | Monthly | Custom Vehicles on?

Rust network protocol 2634 and build 166652 on Linux is the setup for Manc PVE TEST 10x | Monthly | Custom Vehicles. Joining requires the same protocol on your game; Steam handles the update.

Is Manc PVE TEST 10x | Monthly | Custom Vehicles up, and how steady is its uptime?

Offline at this refresh: Manc PVE TEST 10x | Monthly | Custom Vehicles, last seen 21 days 17 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Manc PVE TEST 10x | Monthly | Custom Vehicles be read?

Tags from Manc PVE TEST 10x | Monthly | Custom Vehicles, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Manc PVE TEST 10x | Monthly | Custom Vehicles appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Manc PVE TEST 10x | Monthly | Custom Vehicles: 10x Rust servers, EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Player numbers

Where does Manc PVE TEST 10x | Monthly | Custom Vehicles sit among Rust servers?

For player hours over the last seven days, Manc PVE TEST 10x | Monthly | Custom Vehicles places #15,947 globally and #2,509 in Europe, in the top 72% of all ranked servers.

At what level does Manc PVE TEST 10x | Monthly | Custom Vehicles run its population?

The last sighting of Manc PVE TEST 10x | Monthly | Custom Vehicles was 21 days 17 hours ago; it is offline at this refresh.

Settings

What are the settings on Manc PVE TEST 10x | Monthly | Custom Vehicles, and its rules?

10x gathering is what Manc PVE TEST 10x | Monthly | Custom Vehicles states in its name. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

The map on Manc PVE TEST 10x | Monthly | Custom Vehicles: which one is it?

The game generates a procedural map of size 5,096 with seed 1337 for Manc PVE TEST 10x | Monthly | Custom Vehicles. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called 1k Procedural.

How to join

What is the way onto Manc PVE TEST 10x | Monthly | Custom Vehicles?

In the Rust console (F1), enter client.connect 136.243.156.199:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,^p,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.