[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad
Online NA 136.175.187.99:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 23:47 UTC, in 4d 23h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 4d 23h | Sun 1 Nov, 23:47 UTC | its own |
| 8d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 11d 23h | Sun 8 Nov, 23:47 UTC | its own |
| 18d 23h | Sun 15 Nov, 23:47 UTC | its own |
| 25d 23h | Sun 22 Nov, 23:47 UTC | its own |
| 32d 23h | Sun 29 Nov, 23:47 UTC | its own |
| 36d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 39d 23h | Sun 6 Dec, 23:47 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 23:47 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED | NA · quad · 2x · weekly · 144 on average | 198 / 225 |
| WARBANDITS.GG 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED | NA · quad · 3x · weekly · 144 on average | 395 / 400 |
| [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP | NA · quad · 2x · weekly · 37 on average | 12 / 75 |
| US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · weekly · 2 on average | 4 / 200 |
| [US] Lagoon 1.5x | Solo/Duo/Trio | 10/22 | NA · trio · 1.5x · weekly · 2 on average | 1 / 100 |
| ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED) | NA · quad · 5x · weekly · 40 on average | 42 / 250 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad: what is it?
Its tag guides the prediction, since [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad has too few wipes on record to confirm the schedule. A wipe is scheduled for Sunday 1 November at 23:47 UTC, according to this server's cycle. 23 days ago the current world was made. A weekly wipe schedule is published in its tags.
On [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad sit?
In North America, according to its NA tag, sits [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 136.175.187.99:28015 is its address.
What Rust build does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad run?
On Windows, [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.
How reliable is [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad, and is it online now?
The current status of [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad is online. The uptime it reports puts the last restart at about 3 days 8 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 23 September 2026.
What performance does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad show?
Over 48 hours the average held at 116 server fps, and the minimum was 111. At its highest the entity count was 68,595, including buildings, deployables and all else. Peak memory was 2,408 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad be read?
gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Player slots: 250; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America are the tags [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad among their servers: 1.5x Rust servers, Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 1.5x.
Population
Where does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad sit among Rust servers?
[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad holds #15,409 on seven-day player hours and #1,546 in North America, inside the top 69% of the ranked field. The quad segment places it at #626.
What is the population of [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?
Of 250 slots, 0 are filled on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad at this refresh. Averaged across seven days, the population is 0 players.
Settings
How is [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad configured, and what rules apply?
1.5x gathering is what [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad states in its name. Up to 4 players can form a group (quad). survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Rust premium status is required to join. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad: which one is it?
[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad uses a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.
Connection
What is the way onto [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.175.187.99:28015. Rust premium status is required to join.