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Drill-through Server detail

[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad

Online NA 136.175.187.99:28015 checked 9m ago

Drill-through
FilterServeris [US] Alpha Rust | 1.5x | Vanilla | Solo/D…
Attributes
1.5x quad weekly wipes vanillamoddedoxidepremium
Last refreshed
Players now 0/ 250
7-day average 0 peak –
Rank #15,409 top 69% · #1546 in NA
Last wipe 23d ago weekly schedule
Next wipe 4d 23h Sun 1 Nov, 23:47 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct13 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 23:47 UTC, in 4d 23h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
4d 23hSun 1 Nov, 23:47 UTCits own
8d 19hThu 5 Nov, 19:00 UTCFW force wipe
11d 23hSun 8 Nov, 23:47 UTCits own
18d 23hSun 15 Nov, 23:47 UTCits own
25d 23hSun 22 Nov, 23:47 UTCits own
32d 23hSun 29 Nov, 23:47 UTCits own
36d 19hThu 3 Dec, 19:00 UTCFW force wipe
39d 23hSun 6 Dec, 23:47 UTCits own

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 23:47 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 144 on average 198 / 225
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED NA · quad · 3x · weekly · 144 on average 395 / 400
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average 12 / 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · weekly · 2 on average 4 / 200
[US] Lagoon 1.5x | Solo/Duo/Trio | 10/22 NA · trio · 1.5x · weekly · 2 on average 1 / 100
ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED) NA · quad · 5x · weekly · 40 on average 42 / 250

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad: what is it?

Its tag guides the prediction, since [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad has too few wipes on record to confirm the schedule. A wipe is scheduled for Sunday 1 November at 23:47 UTC, according to this server's cycle. 23 days ago the current world was made. A weekly wipe schedule is published in its tags.

On [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad sit?

In North America, according to its NA tag, sits [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 136.175.187.99:28015 is its address.

What Rust build does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad run?

On Windows, [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

How reliable is [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad, and is it online now?

The current status of [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad is online. The uptime it reports puts the last restart at about 3 days 8 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 23 September 2026.

What performance does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad show?

Over 48 hours the average held at 116 server fps, and the minimum was 111. At its highest the entity count was 68,595, including buildings, deployables and all else. Peak memory was 2,408 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad be read?

gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Player slots: 250; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America are the tags [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad among their servers: 1.5x Rust servers, Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 1.5x.

Population

Where does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad sit among Rust servers?

[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad holds #15,409 on seven-day player hours and #1,546 in North America, inside the top 69% of the ranked field. The quad segment places it at #626.

What is the population of [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?

Of 250 slots, 0 are filled on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad at this refresh. Averaged across seven days, the population is 0 players.

Settings

How is [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad configured, and what rules apply?

1.5x gathering is what [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad states in its name. Up to 4 players can form a group (quad). survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Rust premium status is required to join. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad: which one is it?

[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad uses a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

Connection

What is the way onto [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.175.187.99:28015. Rust premium status is required to join.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs166652,^q,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp250
Max players Player slots: 250.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly The server wipes each week.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.